New on this TD based mod: • Super weapon timers • Smaller super weapon timers (airstrike etc) can be seen only by allies • Red tiberium • Added more notification sounds (radio static shhhssszzz hhhsss etc) • Added more co-op missions with special color palettes with a new unit which can capture allied buildings and units(co-op only, sorry trolls) • New level-up sound (taken from Fallout 1&2) • New level up icon animation • Weapon impact flashes • Spy logic added to the game • Added new NOD support power (vehicle airdrop) • New rifleman that uses grenades against large groups of infantry (will be credited to the one who helped me once I get a confirmation) • New awesome commando icon • New chemical tank for NOD • AI target logic (it will hit your super weapons with its super weapons) • Added communication center for NOD (recreation of the beta) • New military fonts
To install you need The latest stable release-20171014 of openra from here (www.openra.net/download/) And 7zip to uncompress the file from here (www.7-zip.org/) Place the folder tda under the mods folder under openra. place the exe under the openra folder.
Fixed: game crash when the sniper is being crashed by tanks.
Fixed: game crash when lite tank fires on sea titles.
Added: sniper garrison weapon for the sniper units
Added: Beta nevalyard so players can build hovercats..crafts
Added: new research "Doctrines" this will allow nod to pick heavy tanks demo trucks
and artilery strikes OR stealth tanks stealth harversters and vehicle airdrop.
Fixed: some palettes so they wont be dark at night times (fire effects for example)
Added: tiberium tree glow effect.
Added: tiberium shimmering effect.
Balanced: sniper build order (needs HQ now)
This version feels a bit half finished for me, but nothing terrible.