Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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SlayerX3
SlayerX3 - - 2,448 comments

Massive blue tib spikes !

I know it is a huge visual gimmick, but wouldn't it be interesting to add some lifeforms on the tib fields like smaller tiberium flowers and plants and tiberium roaches and bugs ?

As you harvest the fields those lifeforms disappear and reappear when the field regenerates or in tiberium infested areas.

I always felt that the tiberium based flora and fauna were left aside since C&C: Firestorm.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I don't know how to code that, even tho I'd love to do that. I did however add Visceroids to the large green fields.

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SlayerX3
SlayerX3 - - 2,448 comments

Well, there still the Fiends and the floaters, other iconic creature but I don't think it would be easy to add is the Vein holes, but those tend to either spread to the whole map.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

It's pretty easy to create a unharvestable Tiberium field that damages vehicles, I think.

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Yanivvv
Yanivvv - - 483 comments

that spreads vanomous clouds of tiberium and looks like an actual vein hole + tiberium veins?
i think thats a challange :P

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Not really.

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MrTimm
MrTimm - - 4,994 comments

Maybe you can edit the code of the scrin turrets with all those flying fish around it and give them to some tiberium fields.

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rsalas117
rsalas117 - - 141 comments

the bugs could help spawn tiberum on random parts of maps
also cant you just port the vein hols from ts to t3

ps you could ad life forms like the floating electrical jelly fish and tib feind in ts

pss wil nod still be conducting tibirium mutants like renigades aoctile

psss you could have the vannilla tib feild hubs and these new ones to account for the evolution of tibirium from ts to t3 nd 4

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rsalas117
rsalas117 - - 141 comments

thay could help spawn tiberum on random parts of maps

ps you could ad life forms like the floating electrical jelly fish and tib feind in ts

pss wil nod still be conducting tibirium mutants like renigades aoctile

psss you could have the vannilla tib feild hubs and these new ones to account for the evolution of tibirium from ts to t3 nd 4

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Jeffman12
Jeffman12 - - 1,475 comments

Particle effects, maybe? I don't know if C&C 3 supports 3D particles, but that could be a way to have small tiberium lifeforms.

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sam_23694
sam_23694 - - 949 comments

i prefer desolate tiberium fields
but thats just me

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GooberTrooper
GooberTrooper - - 2,197 comments

I spy new Sam Sites?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

And new laser-turrets too. I have new obelisks, walls and replaced the disruption tower with a stealth generator (that cloaks itself! :O).

I've first shown them 9 months ago :P
Moddb.com

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GooberTrooper
GooberTrooper - - 2,197 comments

I forgot! :O

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Tehkrad
Tehkrad - - 118 comments

VERY sweet blue spikes... me likey alot xD

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Scorpionov
Scorpionov - - 977 comments

very nice!!

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