Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
With 'the old stealth tank,' it sounds like he's referring to the standard TW stealth tank which kind of has plenty of dakka as far as rate of fire and clip size are concerned.
And to be honest, it does seem like a half decent gauge for roughly estimating the firepower this thing packs.
This is a light artillery, it really doesn't compare imho. And a different tier too.
Anyway, a barrage of 5 missiles every 5 seconds doing currently 100 damage per missile, so that is 500 damage every 5 seconds. I'll probably increase that tho.
Constituent rocket missiles ? Ain't they supposed to be in salvos ? Means all 12 in once. Also it seems those MLRS have fairly big range.How big exactly ? Just like Juggernauts ? Oh, those smooth designs are so grand.
Needs moar ground clearance I think.
Also I need to slow down the missiles a bit, 500 is too fast. 300 should work.
Looks amazing! Does need more ground clearance like you said though.
Nod soldier under MLRS fire: "phew, am i glad that last missile was a dud".
*next barrage incoming*
Nod soldier: "sh..."
How is the Rate Of fire Compared to the Old Stealth Tank? and for that matter What kind of a Rate Of Fire does your Stealth Tank have
What does the MRLS have to do with the S-Tank? They are different tier units with different roles entirely.
With 'the old stealth tank,' it sounds like he's referring to the standard TW stealth tank which kind of has plenty of dakka as far as rate of fire and clip size are concerned.
And to be honest, it does seem like a half decent gauge for roughly estimating the firepower this thing packs.
This is a light artillery, it really doesn't compare imho. And a different tier too.
Anyway, a barrage of 5 missiles every 5 seconds doing currently 100 damage per missile, so that is 500 damage every 5 seconds. I'll probably increase that tho.
Can we get a video of these?
Constituent rocket missiles ? Ain't they supposed to be in salvos ? Means all 12 in once. Also it seems those MLRS have fairly big range.How big exactly ? Just like Juggernauts ? Oh, those smooth designs are so grand.
They fire barrages of 5, read my previous comment.
Range is 500, compared to the 700 of the Juggernaught.
T1 Defenses (Laser tower, gauss addon, vulcan addon) have a range of 350.
Got renders of those? Look nice!