Thunder's Leaves is a modification about Combine technologies and their usage by rebels

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Well, it's time to share some news on the development of Thunder`s Leaves!

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Well, it's time to share some news on the development of Thunder`s Leaves!


The development has advanced far in a relatively recent period of time. Specifically now I am finishing the abandoned city district location which has seen fierce battles. For the original look of the location (and style in whole) I created a set of new models: hydrants, poles, fences, trees, etc. In addition, I try to focus on architecture.

tl 2 fogtest0096


The zombie models have also been modified – now they are ex-rebels. Perhaps you have seen them before.


tl 2 fogtest0122


In this location there is a small substation with a powerful generator which you can use to overcharge your electric armor. Also for this location a mini-boss has been developed: a charged zombie! Due to his electric armor, he will become a serious opponent on your way.
By the way, it is this part of the location that the new gameplay video is dedicated to!



Apart from maps, I also focused some attention on the development of the character, which has not been mentioned before. It's Zander. A local warrior who survived a lot of fights. He is conservative but hasn't lost his vigour in battles. His face is "adorned" with the scar that he received from an antlion’s slash. He is also loaded with a heavy bullet belt, several grenades and pouches for all occasions. It's quite possible that I will change the player's grenade models to those used by Zander.

Zander's model in Half-life Model Viewer



Zander in action. To the left of him is Felix who can be seen in the demo version of Thunder's Leaves.



In addition, I’m attaching a few more screenshots.






I will be thankful for any support!


Comments
Astraxis

god this is amazing, especially the artistic direction. Everything's so damn stylish! Does the charged zombie simply deal more damage, or are there more properties?

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Andrey495 Author
Andrey495

Also he has a very large amount of health. Running like zombine, but doesn't use grenades.
Shocking you with current in certain radius.

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Blue199
Blue199

I just wanna let you know that your environments look really great! They bring some fresh air to HL2 mods.

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SpookyTheCuteGhost
SpookyTheCuteGhost

dat level design! BIG NUT!

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ubilada
ubilada

Oh, this looks pretty decent! I'd actually make only one door for the ammunition place to make it more challenging :)

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DarkShift
DarkShift

The soundtrack is pretty nice and entertaining!

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Davey|7corners
Davey|7corners

Oh I love it! I can't wait to play it.

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warbrand2
warbrand2

This might be dumb but anychance of making it compatible with Moddb.com

Mostly as that vet rebel you showed would look epic using the combine pulse turrets.

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VaTTeRGeR
VaTTeRGeR

It's getting better and better! Really good work.

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fooparistics
fooparistics

is that skybox taken form left 4 dead?

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Lucifer97
Lucifer97

You could also make all the fences zap you if you touch it. It would certainly make things harder and maybe a bit angryching but I think it would also turn this battle into smth more worthy. Like this way you wouldn't be able to just blindlessly run away from the zombie but you would actually need to be carefull

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Andrey495 Author
Andrey495

it's actually an interesting idea!

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fooparistics
fooparistics

yeah but that doesn't sound fun, not to mention the charged zombies already does 20 damage to you that combined with the narrow spacing of the fences that would just make the fight harder than it should be. if you do end up doing this though I recommend you lower the charged zombies health a little.

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Zorro_de_la_noche
Zorro_de_la_noche

If this new type is like a sponge that absorbs damage and nothing else; no thanks. Everything else looks promising.

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Kasumi Krystal
Kasumi Krystal

You did something I thought was not possible.

You made an actually dangerous Zombie.
:clap:

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