This is an unofficial CONTINUATION for Third Age Total War, the classical Lord of the Rings Medieval 2 mod discontinued many years ago. It adds lots of new features, changes some existing ones and add many bug fixes. This unofficial release has no link to the original TATW mod creator, its a independent project. Though it uses the original mod as basis, and all credits are given to its original creators.
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How to adjust bandit spawn rate? | Locked | |
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Jan 24 2021 Anchor | ||
Hi guys! Here is a link to the anwer on discord: |
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Oct 13 2021 Anchor | ||
I'm assuming you have already found out how to do it, but for people who still don't know: find the descr_strat.txt file, open it and under the unlockable factions etc you should see: brigand_spawn_value 80 Not sure what they are set at on this mod as don't have it downloaded on my Mac. However I do know that the higher the value (think maximum is 1000?) then the least likely brigands will spawn. I think it's set to something like 20 on a number of mods which means they will spawn quite frequently, I normally change it to 80 or a little higher. Obviously have bandits are a good way to train young generals so setting it all the way to 1000, or 9999 as some people do, may be too much as you will get a very minimal amount of bandits. Hope this helps. |
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