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Modding community: This is a mod that I created solely for the purpose of bridging the gap to Portal 2, the long awaited game we all have been anticipating. I, on one hand, could not wait for it, and downloaded as many maps as I could. Soon, I grew tired of the old ones, and waited for more. This mod is for people like me, who can't wait for Portal 2. This mod is not going to be long. There will be no storyline, and the maps are fairly short. Remember--It's only until April. I will not release any more patches to this mod once Portal 2 is released as well. I will ask for feedback from the community from time to time, for I am working alone on this. This is also my first mod, so I must know anything that I can do to perfect it. This mod will be released soon, but do not expect any more than 5 maps. Thank you.

This mod will have a new Portalgun model, as well as a new crosshair and co-op portals.
New Chell model.

I need to thank:
Reepblue: for the vmfs and insirational maps
Portal 2 collab group: for the Portal 2 content

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RSS Articles

TWP2 Launch!

News 1 comment

Hello! Today is a glorious day for Thinking with Portals 2. I have uploaded the zip and 7z file versions, but they need to be approved by Moddb. I am not sure when that will happen.

Anyways, I need to explain the problems/glitches with the mod. First, the maps do not auto change. To play each map, you must return to the main menu, choose 'new game' and choose the chapter you want to play. Another thing: the faith plates in the 5th chapter are a little strange. To actually launch into the portal, you must look directly into the center of the portal.

Also, since nobody actually knows how to make Portal 2 features, the excursion funnels are a little glitchy, and might drop you if you are not careful. Try to stay in the center of the funnel or move upward if you must.

Please leave comments and rate this mod. Have fun!

Also, if anyone here is a source modeler/programmer who can create new weapons, please contact me. I also need a music creator and texture designer for my next mod. It will be on the Portal 2 engine, so keep watch!!!

TWP2 News #2

TWP2 News #2

News

Hello everyone. I just wanted to give an update to watchers and such. My laser map is mow finished, and I am about to start my Excursion Funnel map. I...

TWP2 News #1

TWP2 News #1

News

Modding Community: I need your help. This mod will consist of 5 maps, and I have 3 decided. 2 are finished, and I want to know what other Portal 2 stuff...

RSS Files
Thinking with Portals 2.zip

Thinking with Portals 2.zip

Full Version 14 comments

READ ME: This is the .zip version of the mod. Extract the 'Thinking with Portals 2' folder to your sourcemods folder. IMPORTANT: *To choose to play each...

Thinking with Portals 2.7z

Thinking with Portals 2.7z

Full Version 7 comments

READ ME: This is the .7z version of the mod, which I highly recommend. Extract the 'Thinking with Portals 2' folder to your sourcemods folder. IMPORTANT...

Post comment Comments  (0 - 10 of 53)
Knmbc
Knmbc - - 17 comments

That was a pretty intresting mod

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LevTaylor
LevTaylor - - 531 comments

Good times..

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Guest
Guest - - 689,563 comments

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xjonx
xjonx - - 18 comments

I have a problem:
I get a white screen ON EVERY MOD! then the SAME ERROR POPS UP FOR EVERY MOD:
"Can't find background image materials/console/startup_loading.vtf"
Yes i'm not precipitating in the steam pipe beta for portal, steam OR ANYTHING ELSE!

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HECUMarinesMook
HECUMarinesMook - - 24 comments

Steampipe is default now. There's a fix here:
Lambdageneration.com

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Guest
Guest - - 689,563 comments

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Guest
Guest - - 689,563 comments

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Guest
Guest - - 689,563 comments

Once i play it i get a white screen and a error shows up it said
"Can't find background image materials/console/startup_loading.vtf"

CAN YOU HELP ME I WANT THIS GAME!!!!

IF NOT I AM GOING DIE!

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devek1
devek1 - - 30 comments

Just stop participating in the steampipe beta for portal

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Guest
Guest - - 689,563 comments

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