Thievery UT pits a team of sneaky thieves against a team of tough guards in a pseudo-medieval setting. Featuring cunning stealth-based gameplay, interactive environments and unprecedented use of dynamic light in a multiplayer game.
Due to a bug which makes some renderers fail to show this map as anything other than credits rolling on a black background (with music and sound effects, but no visuals).
Here is a screen recording of how the map should look so you can see for yourself how good PhaeThorn's intro map is.
Credits have been updated for the Thievery Tenth Anniversary Community Edition of course.