The Wayfarer is not your grandparents' Heretic. It includes a built-in gameplay mod that rebalances the game in ways that are mostly subtle but make the game a lot more engaging to play. Many enemy attacks are more dangerous, and most of the player's weapons are more powerful, allowing certain weapons to have more useful combat niches and eliminating the grindiness associated with vanilla Heretic's weapon/monster balance. The episode also features two new standard enemies, two new artifacts, a new weapon, plenty of custom decorations and textures, and more.

RSS Reviews
8

hexenstar says

Agree (1) Disagree

An extremely well-crafted mod that uses highly competent design strategies in its approach to level design, thematic design, color design and detail design. Unfortunately, this impressive creation overlooks the innate flaws of the original Heretic mechanics and does nothing to work around them, let alone fix them. Instead, the Wayfarer mod not only falls prey to these, but even exacerbates them by basing the gameplay on mechanics that Heretic doesn't do so well with. This not only results in a lot of the battles being predictable and rather janky, but also mutates the FPS genre of Heretic into more of a Doom-mod-meets-Pacman hybrid. If not for that, it would easily score a 10, if not 11.