The Last Version
Full Version 1 commentIt was not released for an eternity. Now you have 5 maps in episode 4, remastered E1M1 and ability to play as Metal Sonic and Eggman. P.S. Episodes 2-4...
ZDoom only modification which includes 4 episodes, new weapons, enemies, bosses and more.
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It was not released for an eternity. Now you have 5 maps in episode 4, remastered E1M1 and ability to play as Metal Sonic and Eggman. P.S. Episodes 2-4...
So, I've finished the fourth episode. It is pretty small, but good. And I've added some sonic stuff to E4M3 and E4M4, which contains rings, ring monitors...
It's a tech preview of the fourth episode! If you like the design of a new level, then reply about it. If it is worth it for you, then I'll continue making...
Finally, here is the full version with new music, new title screen and of course 3 episodes! P.S. Don't blame me that E3M8 is too hard - I was able to...
After lots of time hanging around doing nothing, I made an "almost ready" version of my Remake. Now you have 5 maps in the third episode! To play this...
This is a full version. Sorry that the second episode is still available trough the "map e2m1" command. But remember that I am working with the third...
NashGore NEXT is an evolution of Nash's Gore Mod: Vengeance Edition. NEXT is NOW!
Aliens TC by Justin Fisher, based on the movie Aliens, was the first total conversion for doom and is one of the most famous.
This modification is a tribute to the incredible Killer Quake Pack made way back in 1997. Although it contains 21 new weapons and 43 new monsters, it...
Doom Delta is a mod for GZDoom that aims to bring together many elements from the pre-release iterations of Doom, including (but not limited to) the alpha...
A mod that replaces 2d characters and props from Doom with fully 3d voxel-based models.
This is where i create custom music and i share with people hope you enjoy.
Can you make this game work in GZDOOM so i can play it on my phone
I'm 90% certain that this message is too late and repeating info you know, but anything made for Zdoom is compatible with GZDoom. The two are corresponding source ports.
Really sorry, but I can't because I don't know hot to move it outside of zdoom
Heh, it's designed to be hard, man! I've completed it on ultra-violence and it was easy enough... And, I didn't even fought cacodemons with my bare hands... But, maybe I will edit ammo amount on the easiest difficulty.
1. The map design is bad.
1) someone gave you one texture per lvl challenge?
2) almost no health packs, no bers packs, you've canged the megasphere.
3) thy secrets are made for the modmaker or for someone who uses iddt or for someone who'll end up using map editor.
4) I won't say that the mod is difficult. Nope. It's boooooring.
5) Where are the exits to the secret maps?
2. Where are the credits? it's obvious that you've used weapons from different mod makers.
3. Why, just why new enemy types have the same looks as the default ones? it's misleading. Paint them black if you don't want to use different anims. (as an example)
4. I would say that oblige map generator creates better maps.
5. On the positive side, weapon 7 (super plasma rifle (or what's the name of this weapon)) is somehow attracting.
Don't give up on modding, and try to make lvls which are made not only for you, but for other players too.
They're really imbalanced.
Thanks for critics!(Really). It's good that someone points at your mistakes. I'll try my best.
As the old saying goes "If it's free it's got to be good.". :-)