The station 12 incident is a single-player half-life 2: episode 2 map where the player must complete a series of objectives to find and assist a small group of rebel survivors in fending off the combine.


YOUR ASSIGNMENT: Locate and assist any and all surviving rebel personnel in the now combine ruled "station 12".


To launch the map you must type "map station_12_incident" into the console.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
The station 12 incident

The station 12 incident

Full Version

This is the zip file containing the map.

Post comment Comments
Guest
Guest - - 691,348 comments

This comment is currently awaiting admin approval, join now to view.

tjclifford
tjclifford - - 186 comments

Ok. I just tried to use the radio in the rebels room, and combine are showing up, along with a chopper. We'll see how this ends....

I brought 'down' the chopper and killed the combine, but it's
doing a spin half inside and half outside the generator building,
(in back where the force field was...) and not completely disintegrating.
I re-loaded my last save, to see if it does the same thing again...
this time I used the radio, no helicopter, or anything else.

Reply Good karma Bad karma+1 vote
tjclifford
tjclifford - - 186 comments

Giving up on this map.

Reply Good karma Bad karma+1 vote
tjclifford
tjclifford - - 186 comments

I'm trying to figure out if this map has more combat. When I pull the plug for the front door and kill 2 combine, I combine in the building
to the left, then the building in the left back corner, then the two
white-suit combine in the middle-back building, then pull the plug in that building.
I then go to the building in right-middle, kill the combine, pull the
switch, then go back to the near-right building (bathroom), get the
rebel, fight off the headcrabs that arrive in the canister, take him
to the right back-corner building to give the two rebels
there the password. I'm able to go in there now, but the rebels there don't do anything, and no more combat is forthcoming. Am I missing something,
or is that all there is ?

Reply Good karma Bad karma+1 vote
HinoKomuro
HinoKomuro - - 14 comments

good map

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Half-Life 2: Rebuild

Half-Life 2: Rebuild

First Person Shooter

Half-Life 2: Rebuild is a modification that tries to "Rebuild" HL2 with new weapon models, animations and etc. The mod is canon-friendly, it doesn't change...

END STATION

END STATION

First Person Shooter

Another job for Gordon Freeman. Find and rescue Alyx Vance.

Raising the Bar: Salvation

Raising the Bar: Salvation

First Person Shooter

Step closer, kin of our kin, for we have gospel to share. Having delivered the One Free Man to safety, Father Grigori, Archangel of Ravenholm, must now...

Stroll: Field Zone

Stroll: Field Zone

First Person Shooter

Step into the Field Zone, Stalker. Enjoy a Stroll.

Southernmost Combine

Southernmost Combine

First Person Shooter

Southernmost Combine is an alternate epilogue to Half Life 2 Episode 2, in which Gordon Freeman is sent back in time to the 1980´s to stop a Combine...

White Forest

White Forest

First Person Shooter

It has been several months since the resistance occupied the seemingly abandoned White Forest missile base. After a test firing of Dr. Magnusson's rocket...

X