Yeah, I think we all knew this was the case.
To summarize, Terminus ceased development in early 2015. Due to a multitude of issues, and our lack of knowledge and experience at the time, we simply moved on to other projects. This developer build is the last version of Terminus as it stood on our git repository for almost four years.
A bit of everything. Our codebase was getting really unstable, so there are plenty of bugs and technical issues. HOWEVER, we had a bunch of cool stuff as well! We had the original Antlion Grub AI restored to its former glory, along with the Combine Guard, hydra, and some others. Map-wise, it's a mixed bag. There aren't many precompiled maps, and the ones included are a mix of legitimate effort, concepts/experiments, and complete shitposts. The original map sources (along with some model and texture sources) are included with this download as well.
Terminus died a slow painful death. It's a mix between the classical fate of all ambitious source mods (People grow up, go to college, get a job, etc.) and lack of technical knowledge (we barely knew how to use Git properly back then). This combined with our programming lead leaving the project to start his own thing, and us managing to hit the size limit for bitbucket lead to the slow decay of development interest.
Beta mods are difficult to work with, as you essentially battle the same demons that Valve faced for all of HL2's development. Can it be done? Absolutely. Were we going to pull it off? Evidently no.
Some of the team has moved on in life onto other things. The rest of us keep up with other projects. In an interesting turn of events, development on Insolence has kicked off again, with some of our team focusing on bringing the classic beta experience we all know and love. Others (myself included) have changed our focus to a much more prestigious project: Mystery Combat Man 4: The End of Time.
These are just some personal anecdotes from me (CrazyBubba) and do not reflect the opinions of every team member but...
We had a couple of oddball inside-jokes.
Other than that...
¯\_(ツ)_/¯
Yeah I don't know what to tell you.
The really really late introduction announcement to Terminus to help keep everyone up to date.
This is the developer build of Terminus. It is incomplete, and no way representative of what we had originally hoped to create.
When I first played this mod. I noticed that the combine guard didn't have the death animation in it. Not going to fix this bug/problem, right?
You're asking that passive-aggressive question as if this is still in development lmao
Here are some gameplay from this mod, feel free to use the footage for whatever!
You know that the combine guard's death animation is missing, right? Or should I say the combine guard doesn't become the ragdoll when he's killed?
Why the best mods always die?
read the description xd
Hope someone tries to redo this mod in the same way as Raising the Bar.
Short Walkthrough of the built:
mod dosnt work. there is an black mesa start intro and then the mod crash.
Is there anything I can help?