Road to Limansk is a mod for Clear Sky aimed at improving all aspects of game play.

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Report RSS Item use sounds and a few other things
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Capt.Host
Capt.Host - - 853 comments

Great work here, just adding more and more awesomeness to this mod.

TKGP really is a great guy.
He has a page with some really small (but really cool) mods and translations that many people probably don't know of. I thought I'd leave it here for you guys. Here it goes:
Docs.google.com

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キレックス
キレックス - - 445 comments

Minus points for not shooting the bottles, cans and other stuff open. You get your daily dose of iron and vitamins and other **** with the added lead

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Marek33
Marek33 - - 3,891 comments

Very good work.

Btw: Is it possible to have animations like GUNSLINGER mod?

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tsf00181 Author
tsf00181 - - 283 comments

It would be possible. I even have the SoC animations to make it happen.

Also, it would be an insane amount of work that would be me as far behind is gunslinger is now, so its 99.9% certain it won't happen.

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Marek33
Marek33 - - 3,891 comments

Well that's a lot of work.
I think it would be a great thing for more immersion but it isn't necessary.

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キレックス
キレックス - - 445 comments

I remember some mod for SoC having animated cigarettes, you could inhale with left click and exhale with right, if I remember right. **** was quite cool, but buggy as **** and kinda pointless.

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Cheshire164
Cheshire164 - - 269 comments

Motion tracker?
Like in Aliens?

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Description

Thanks to TKGP, item use effects are now working properly. Because of mu lack of lua scripting skills, I just couldn't get them working properly.

Now, every item has a sound that plays when it is used along with camera effects and holstering of the actors weapon. Holstering and sound times stop at the same time. Just a little thing, but something that adds alot to game immersion.

Also, I found some animated textures for the detectors, nothing big but adds alittle bit to immersion.