Return to Perdition will connect the storyline of Quake 2 with that of Quake.
Hey it's those slow tanky cyborgs that shoot painful lasers from Zaero! :D
I wonder if anything else from that expansion pack will be incorporated into this?
All enemies and some textures and sounds are included.
So these (I think they were called Sentiens), the Hellhounds + Handelers, and what about the final boss of Zaero?
Also, will there be any content added from Abyss of Pandemonium? The unofficial 3rd Mission Pack for Quake 1.
All enemies will be included.
Since I can't convert QuakeC to C, it won't contain entities from Abyss of Pandemonium.
That's a pity, nothing from Arcane Dimensions/Quoth/Quake 1.5 (that isn't from Hexen 2) either?
Why does every well made community mod use this robot?
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Hey it's those slow tanky cyborgs that shoot painful lasers from Zaero! :D
I wonder if anything else from that expansion pack will be incorporated into this?
All enemies and some textures and sounds are included.
So these (I think they were called Sentiens), the Hellhounds + Handelers, and what about the final boss of Zaero?
Also, will there be any content added from Abyss of Pandemonium? The unofficial 3rd Mission Pack for Quake 1.
All enemies will be included.
Since I can't convert QuakeC to C, it won't contain entities from Abyss of Pandemonium.
That's a pity, nothing from Arcane Dimensions/Quoth/Quake 1.5 (that isn't from Hexen 2) either?
Why does every well made community mod use this robot?