The year is 2029 15 years after the virus, most animals are dead now and a civil war has broke out. Tanks, Helicopters, Motorcycles, Jeeps, Rocket launchers, Napalm guns, Poison gas, Full auto machine guns, Armored vehicles, Trucks, Sniper rifles with working scopes, Freelancer has been added, Permenant camps, Build outposts and a Fort, and much, much more

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fixed some more errors

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The Reckoning Third Stage 1.69 full
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Guest
Guest - - 690,210 comments

your mod rocks - but im not so sure about the shotguns - have you made them fire actual pellets yet? the mod ''the paraballem'' figured out shotguns with spreading pellets, bloody perfect - maybe you should contact that guy or check out the mod and see if you can make it so the awesome sawn-off isnt just a 2 shot pistol (what i experienced? maybe was a bug)

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LorDric Author
LorDric - - 1,102 comments

shotgun blasts are already in my version, playing with numbers right now, you will get this feature in the next release it was going to be a surprise

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Felix_Maximus
Felix_Maximus - - 292 comments

Will you fix the constant *Surrender or die* lines people keep giving

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EkuDza
EkuDza - - 5 comments

some bugs and requests:
1) Range weapon have alt.mode (X button), in that mod weapon not use a ammo, it's ok? For example take a "trusty rifle": in alt.mod it can infinity fire like a machingun.

2)When you break aim (RMB), you anyway use ammo.

3)Send you people take supplyes and get survivalist lvl. Send himself, no survivalist lvl for you...

4)Maybe need increace round count in lower caliber. Like 9mm rounds from 25 to... idk... 50?

5) Hardened SWAT helmet (goggles) have cost 10140 and have 21 head armor. Stetson and mask (rouge leather) have 3835 cost and give 25 head armor... hm...

sorry for bad english

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LorDric Author
LorDric - - 1,102 comments

no
as soon as you press LMB you use ammo whether you shoot or not, so shoot
you can't get survivalist levels from villages anymore
no
not doing helms yet, have to decide if biological weapons are going to be used

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TheWelshGeth
TheWelshGeth - - 5 comments

I believe this is a glitch unsure, When I wear trousers (Pants for Americans) The red underwear can be seen at the rear print screen below:

Postimg.org

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LorDric Author
LorDric - - 1,102 comments

not a glitch, wear a top
can;t get boots to cover legs, not models I would have chose the pants need to be attached to the top not the boots

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arayofsun
arayofsun - - 21 comments

Hi,I built a castle at last.But I found some Bugs.
1:There are some zombies in my castle street but not human.(These zombies won't attack me though.)
2:The merchants in my castle are smoker.But the cigaritte is on their nose.(funny)
3:I find some doors on my castle's second floor.Two doors just show a point,if I press F to use them,I will be kicked out and destory my castle.
4:The tankman doesn't have a picture when I talk to him.
5:When I repeating selecting gender ,a copy of my attribute will be added again , the initial equipment and money will be added again too.
6:When I leave my helicopter,I have no way to get on again.
At last, I feel the map is too dark.How can I change the texture back to Native map?I don't like deep green map.Too many textures make my computer work hard.

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LorDric Author
LorDric - - 1,102 comments

1.fixed
2.fixed
3.fixed
4.not an issue
5.fixed
6.don't leave it

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arayofsun
arayofsun - - 21 comments

You didn't fix 3.
These doors still show (.)when I aim at them.
If I press F to use them,I will be kicked out and my castle will be destory.
And there is no store case in the castle.
Good mod anyway.

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LorDric Author
LorDric - - 1,102 comments

fixed now there were 4 more inside the structure

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Guest
Guest - - 690,210 comments

Ребят у меня вообще не работает может поможете "get shader faild for: bumpmap"

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LorDric Author
LorDric - - 1,102 comments

you can't use directx 7

Reply Good karma+1 vote
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