Embark on a journey through insanity. After the start of the new punt initiative; our clock friend retreats to places unknown. The infamous Boxandrocks runs the new punt initiative without him until our PTSD guy escapes. Boxandrocks seeks out our unfortunate clock fellow hoping to find. After shutting himself in for months, our clock friend is tasked in making up for the lost time that he was gone

Stick to your whits. Remember to explore and toy with objects. Avoid the horrors that persist you and finish old punt before it's too late.

For updates check out the OFFICIAL DISCORD: Discord.gg

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Source Engine is fun because of compile times. With every .vmt and .qc comes a third party program with lengthy compiles. The largest problem with development lately has been time management (as always). I have classes and work 40+ hours a week on top of trying to maintain a social life. Not to say I've been sitting around for the last couple months on this project. A large amount of mapping, modelwork, soundwork, and texture work has been done since. Without spoilers here are some blender screenshots of some props in development

furniture models

The TV room (part of the hubworld)

1986 props

Before PUNT props

BoxAndMart_playset

Shopping Center Props

I am highly considering moving to the unreal engine. All of the time wasted on compile times can be spent fully modeling environments. Should I move to unreal? Should I stick to source? Should I ditch this project entirely? Let me know in the comments below.

New release date!

New release date!

News

The PTSD mod 0: Deadlines will come out in October this year! I'm going to be working my ass off to make sure its a worthwhile experience. This mod started...

Comments
lolhighscientists
lolhighscientists

Well, this is gonna be something alright, lemme get the beer.

Reply Good karma Bad karma+4 votes
Twitcherus
Twitcherus

IM IN!

Reply Good karma Bad karma+3 votes
ClockFriend Creator
ClockFriend

My intention on this project is to make you feel uncomfortable but the world needs to feel alive in order for me to do this. Today I'm working on emulating wind in the source engine. I do want to showcase my capabilities to an extent but do keep in mind that shortcuts will be taken if need be. I will be released in October this year. I appreciate feedback too. I like to hear what spooks people.

Reply Good karma+4 votes
Box&Rocks
Box&Rocks

I've been lured out of hiding to work on this too

Reply Good karma Bad karma+4 votes
Ethosaur
Ethosaur

Mod approved by PTSD guy.

Reply Good karma Bad karma+6 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life 2: Episode Two
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Puzzle
Theme
Horror
Players
Single Player
Embed Buttons
Link to The PTSD mod 0 by selecting a button and using the embed code provided more...
The PTSD mod 0
Statistics
Last Update
Watchers
17 members
Articles
2