A Choose-to-Do storyline. Start in Goodsprings. Leland can be found roaming the rear area near the old trailer and the graveyard path. Find him and your story begins. You either help him or not, but you still need to listen to the opening story if you want his services at least. Go to the scene marked in your guide to activate the clue, not all items are clues. With that said, make sure you have activated the stage before expecting the clue. (clues will always be within view of the trigger, most will be between a boss location and the trigger or pretty close, remember what would you do given the situation and where could you hide something? It's a wasteland, pretty sparse). This mod does not alter the games environments in any way, merely adds content. This is a text and voiced mod combining game-lore, to link parts of the fallout series together.

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Description

Goodspring's Faction
Custom Race.
Custom id changes. To avoid conflicts.
Repair Services
Merchant Services (standard refresh like other merchants)
Sound and lip synch.
Lore friendly storyline.
Added Quest: The Dead Don't Talk (A multi-stage quest, that awards "Questin' Mark" and Goodspring's Faction points.)
Custom weapon. The Stinger. A close quarter defense weapon with mid-range firing ability. Still slightly lower damage than a (GRA)Plasma Pistol but it makes up for it in ammo capacity, range, firing speed and dps. With a flawless reload system guaranteed not to jam.
Restored cut characters and content, including throwback references to Fallout2 and Fallout3 and fill-in story for NV content.
Custom bosses.