Italian Wars - Ultimate | Area of Recruitment
As you might know already, an Area of Recruitment aims to add a more "realistic" recruitment situation to the game. For example, the Kingdom of France wouldn't be "normally" able to recruit some Lyonnese Pikemen in Tuscany. Well, therefore each faction will have its respective "home province or provinces", for our example Kingdom of France, Burgundy and Provence. In this home provinces the faction is able to recruit all of its units without any restrictions. The next level is called "border". As the name already reveals, closer to the border the availability of troops is not that consistent as it might be in the "home province", therefore the faction will have its roster with only the basic units. For instance Spear Militias, Crossbowmen, etc. In the case of France, Swabia, Swiss, Piedmont and Liguria. The last level is named "far off". Well, yes, it simply means that there are no links to the faction's culture in these provinces. Because of that, no units will be available from the normal roster, except for the AoR-Units. These AoR-Units are of course already available in the "border provinces", as well :)
Since it would be to overwhelming for you and for us a far too huge effort to present and introduce each region, we picked three significant ones.
Each region has of course its own roster, though you might notice some similarities between them, for example between Bavaria, Swabia and the Heredity Lands.
Nevertheless, each roster has its unique set of colours and crests, according to its respective origin.
Liguria:
Ligurian Provisionati Spearmen
Condottieri
Burgundy:
Burgundian Levy Spearmen
Burgundian Arquebusiers
Burgundian Knights
Bavaria:
Bavarian Landsknechte
Bavarian Arquebusiers
Bavarian Knights
Currently, we have discussion among our team about the artillery units. Should they be available as AoR units as well or are they too unique to be available far off from home? What do you think and let us know!
Your TIW-Modding Team
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The arty should only be available in the home provinces. That's my opinion. Anyway amazing new feature, can't wait to play this mod guys :)
This is very cool, Bavarian knights look really cool
The artillery should be available only in home provinces imho.
Many thanks for your thoughts! Very appreciated! ;)
That is my point of view as well, though there is a slight problem with the AI. Since it won't be able to bring the artillery to the frontline, but the AOR-System should only be applied only for the players.
Another possibility would be, that the artillery is only available in regions famous for their craftsmanship. Would that be "too" realistic? Since it would make it really hard to get your hands on some decent artillery units?
Maybe you can make a "guild" of craftsmen from like Germany that would improve the quality of your cannons. Or have German cannons as mercenaries in some regions :)
The "guild" thing would be an idea ;)
As for the mercenaries, we had that in our previous version that you were able to recruit mercenary cannon crews. The problem with that is, you'll be able to swiftly walk to a settlement, just hire some guns, breach the walls and afterwards simply disband them. All in a single turn, which was in our view quite unrealistic and also enabled you to simply conquer large regions in no time.
Nice
Any word on the final release date?
That is hardly to say, maybe at the end of this or at the beginning of next year.