A total conversion mod that features a brand new continent and stories to explore with tons of mechanics and systems to interact with.

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The Epic of Faya 0.605 Beta - Brief Gloam

Original Mod Thread
Please make sure your Warband version is greater than 1.171 to prevent CTDs and other issues caused by the engine.
Discord for reporting translation related issues
I may or may not try to write something that looks awesome as a mod introduction here... but I think not really...
I suck at description writing and the original author is too busy to draft something up right now.

Feature list:

  • New faction management system - In a completely different UI as well!
  • Technology tree - Grab all the sweet sweet bonuses!
  • New diplomatic system - Wars are no longer a fight to the death and are more 'gentleman'... for now.
  • New fief management system - Build stuff and upgrade them!
  • New recruitment system - That's tied in with all the buildings!
  • New auto resolve system - No more losing your Royal Guards to looters!
  • Major events - So there is actually a story that progresses! [Not finished though]
  • Eras - What you can do changes depending on what is happening on this land! [Also mostly WIP]
  • Tons of lore and story - I hope I didn't chew through 300k text for yall to ignore it...
  • Retainer corps - Cause we need to have custom troops!
  • New combat mechanics and gears - To reshape the field of battle! [Hyperbole there]
  • Traits - For you and the NPCs!
  • Notes - To record the stories of this land!
  • Battlefield scavenging - Become the vulture!
  • Parties - Find and join them after joining a faction to unlock new troops!
  • Forest Everdark - Explore the dark side of Faya
  • Also a hidden... 'conversation' system that I won't elaborate on


Mostly untranslated for now, credits may not be fully up to date so work in still in progress:


奇幻风模型包——CWE OSP Pack|narf_osp_PoP3
便服和一些衣服—— -初久-(夏末初秋)
osp 弗雷德的联合装甲——Fredelios
OSP 33 Calrade castles and fortresses——Stephan Dinavoa
The Hound-Sandor Clegane Armor——bogmir
开源创意模型(雕饰长剑、霍比特人刺剑)——by SixSixCCFF
OSP战团女士全身板甲续(猎鹰甲)——by corprus
战团女性人物美化资源包——by corprus
Bbs.mountblade.com.cn ... F%D7%CA%D4%B4%B0%FC
战团写实装备包——整合by hp_honey
1:osp Narf's Plate Armour
帝国风格仪式甲(男女均可使用+骑兵盔)—— by corprus
战团雕花甲—— by corprus
骑兵长弓 —— by bluewolf123
【血与尘】装备包—— by 血与钢

Scene Support:

Beta Testers:

Mod Author:
V宁静de夜晚V(简称v宁静v) - TranquilNight

Special Contributions:

Special thanks to those who helped in these areas:
More thanks to:
Community S Patch: Chris
Translations: 5thYL

Translator's Rambling:

  • Hey there
  • Mod is not in a complete state. Lore is not complete in the current version and henceforth expect many plotholes unfilled or contradictory information within the mod. Like honestly I've no idea what half of the settings are about cause they are still WIP
  • I've screwed up the usage of nation and country... and am too lazy to fix it so everyone's just a nation
  • Some mechanics doesn't really exist in game atm or anymore, though there may still be tooltips about them that I didn't manage to catch
  • This release - .605s - incorporates a community bug fix 'S' patch that has certain gameplay changes, also I've put in a bit changes myself as well so emmmm yeah, later versions WILL play differently than this community patched version.
  • This version is probably filled with typos and grammar errors cause I'm translating on Excel... Please post any errors you find via a screenshot somewhere I can see. [Look up for discord]
  • I've also been given and took a good amount of liberties in the translation. Many nuances are either re-interpreted or changed all together and will probably remain so until the mod's lore is all finished.
  • I suck at descriptive writing, so when there's a ton of descriptions in the text I either omit half of them (killing off the nuances), or do a poor job of conveying them.
  • GPT and Grammarly was used for references for parts of the text, the other parts I was probably too lazy to check with either tools. Also GPT just doesn't work well enough and tends to translate everything literally, while Grammarly makes everyone speak in the same tone.
  • Enjoy!
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The Epic of Faya 0.605 Beta - Community Ed

The Epic of Faya 0.605 Beta - Community Ed

Full Version

The initial English release of The Epic of Faya, which includes a community bug-fix patch that has some minor gameplay changes.

The epic of Faya 0 584 EA

The epic of Faya 0 584 EA

Full Version 7 comments

This is not my work, the real moder is NingJing. This is a medieval mod with many elements, and it is famous for its rich internal gameplay. In this mod...

Comments  (0 - 10 of 18)
Guest - - 693,153 comments

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TetroXer - - 14 comments

How can i get merrit

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Guest - - 693,153 comments

Too few roaming mob NPCs and low tier ones.
All I did was roam, find a village with bandits, upgrade units and hope they were good enough for the roaming mobs which are high tier.

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tcwjm Creator
tcwjm - - 49 comments

This mod doesn't need to upgrade soldiers, or you don't have to do that at all. You need to become a Lord first, get a fief, and then press N, and there will be a recruiting building system similar to total war.

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Pentagathus - - 5 comments

Hello I just wanted to ask if the source code is available for this mod? The custom built autoresolve sounds like a very interesting feature to learn from

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Guest - - 693,153 comments

I can't TAB out when I go to scene . So I'm stuck there

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tcwjm Creator
tcwjm - - 49 comments

This is ammunition to prevent players from refreshing archers. However, you can still reach the edge of the scene and leave the game.

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empereurraf - - 48 comments

Hello, was wondering how you suppose to be noticed by the rogue knight ?

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tcwjm Creator
tcwjm - - 49 comments

u only need to give them money

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Guest - - 693,153 comments

Hello, i have a question, how do you have the special beginning? (the one that is canceled if you take the option for that alliance to be alive.)

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tcwjm Creator
tcwjm - - 49 comments

sandbox mode

Reply Good karma+1 vote
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