Welcome! In the upcoming months we can expect informations about inevitable end of the Bannerlord Early Access, what indicates the beginning of the great mods era. The Deluge, XVIIth century mod, won't be an exception here. But Warband era knows another similar title - With Fire and Sword, the standalone game that historic theme matches The Deluge, but focused on a different play style. In the sequel we want to join the best parts of both games, hence this mod's subtitle. The Deluge will containt both - singleplayer campaign and multiplayer. By the time we get to the cooperation within community to get the game as good as its possible, we need more people onboard.

Who are we looking for?

  • People who are able to support the creation of the soundtrack. At different skill levels.
  • 3D modelers
  • 2D artists
  • sceners
  • Historians who can speak turkish


If you are interested, contact us on PM!

Remember to follow us on these medias!

Discord: Discord.gg
Polish forum: Forum.mountblade.info
English forum: Forums.taleworlds.com Youtube: Youtube.com

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Official Discord server

News

Dołącz do naszego oficjalnego serwera Discord już teraz!

Jeśli chciałbyś coś zasugerować, porozmawiać o wydarzeniach historycznych z XVII wieku lub po prostu porozmawiać z innymi członkami społeczności The Deluge, powinieneś kliknąć poniższy link.

Discord.gg

Do zobaczenia na serwerze 🎮

The Deluge II Development Diary 2: Factions

The Deluge II Development Diary 2: Factions

News 2 comments

It's finally here, our new devblog about factions in our mod.

The Deluge II Development Diary 1: The World

The Deluge II Development Diary 1: The World

News 2 comments

The Deluge: With Fire And Sword is a upcoming modification for Mount & Blade Bannerlord game. The action of project takes place in the eastern part of...

Comments  (0 - 10 of 69)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

KreZ2445
KreZ2445

1. Any thoughts about using gameplay additions from the pike and shot mod? Think some of their ideas would work with your work… excited for your mod.

2. Also any thoughts to bringing in the konceriz (extra long armor piercing stabbing sword for hussars?) and bring in their extra long lances (hallowed out red lances)?

3. Would be cool if, not sure it’s possiable, to make cav charges more about morale than deaths (more realistic) …. A soldier watching thief comrade hit by a hussar lance on a charge next to you would probably make one shi** their pants

The hussars used the broadsword (i think kalash) or saber, but carried these giant skinny swords horizontally on thier horse as well.

Reply Good karma Bad karma+2 votes
Operator_Max1993
Operator_Max1993

i'm sure they will add the Koncerz sword, it was in the original Deluge mod, both available for Polish Hussars and Croatian cavalry (units in the HRE faction)

though i hope they add the Karacena scale armor, and it did get me excited seeing the 3 quarters armor and armet helmets

i also do hope they will add a little bit of anatolia, and add Denmark-Norway, even though they didn't have any huge role in the real life Deluge, they were a thorn to Sweden's side, plus i'm sure they would be interesting to play from their units and equipment like the Kalthoff Repeater, German/Dutch mercenaries, etc.

Reply Good karma Bad karma+1 vote
Guest
Guest

Is this still being worked on? WFaS was my favourite MnB game and I'm only going to buy Bannerlord if this mod gets finished.

Reply Good karma Bad karma+1 vote
DUCATISLO
DUCATISLO

yes

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Deluge_Devs Creator
Deluge_Devs

Yes, we are consistently working on this project. Sometimes we show a little less outside, but we move forward.

Reply Good karma+5 votes
Guest
Guest

灭资兴无灭资兴无 Jan 28 2022
I have several suggestions for the single player mode of this mod:
1. Add the function of building fortifications in the game. There are two types of fortifications: Castle fortifications and field positions. Players are free to build castles, or transform existing castles or cities. Players are free to build new walls, arrow towers and the command room where players command battles. All this is visual. The free construction of the city wall will enrich the tactics of the game. In the field battlefield, players can also build large positions, such as trenches and artillery positions. The size and shape of trenches can be designed freely, and AI enemies will build large positions. In addition, players can also build a small command room. When fighting, players can choose to fight side by side with their troops or command their troops in the command room. There are guards in the command room. The guards will salute when they see the player. The enemy will sneak into the player's command room, and the player can also lead the troops to sneak into the enemy's command room. The construction of positions means a great improvement of the game, because players can fight with AI enemies.

2 。 The battlefield weather is dynamic. Players can fight AI enemies from morning to night. It will rain and snow.
3 the game adds new actions, lying down shooting and squatting shooting.
4 cavalry can knock infantry feet away from the ground.
The musket will have sparks.
6. Add the command of fire gun troops to shoot at the same time. Shooting at the same time will reduce the morale of the enemy.
7 add blood group effects, such as beheading, amputation and blood spraying.
8 add the bullet time effect of "shooting at the same time" and artillery firing. Players can see the trajectory of bullets and artillery. Players can choose to turn this function on or off
9 increase the spark effect of sword collision.
10 add kill close-up effect.
11.If you can, I hope you can add Chinese subtitles and Chinese dubbing. You have a lot of Chinese fans.

Reply Good karma Bad karma+1 vote
Guest
Guest

I have several suggestions for the single player mode of this mod:
1. Add the function of building fortifications in the game. There are two types of fortifications: Castle fortifications and field positions. Players are free to build castles, or transform existing castles or cities. Players are free to build new walls, arrow towers and the command room where players command battles. All this is visual. The free construction of the city wall will enrich the tactics of the game. In the field battlefield, players can also build large positions, such as trenches and artillery positions. The size and shape of trenches can be designed freely, and AI enemies will build large positions. In addition, players can also build a small command room. When fighting, players can choose to fight side by side with their troops or command their troops in the command room. There are guards in the command room. The guards will salute when they see the player. The enemy will sneak into the player's command room, and the player can also lead the troops to sneak into the enemy's command room. The construction of positions means a great improvement of the game, because players can fight with AI enemies.

2 。 The battlefield weather is dynamic. Players can fight AI enemies from morning to night. It will rain and snow.
3 the game adds new actions, lying down shooting and squatting shooting.
4 cavalry can knock infantry feet away from the ground.
The musket will have sparks.
6. Add the command of fire gun troops to shoot at the same time. Shooting at the same time will reduce the morale of the enemy.
7 add blood group effects, such as beheading, amputation and blood spraying.
8 add the bullet time effect of "shooting at the same time" and artillery firing. Players can see the trajectory of bullets and artillery. Players can choose to turn this function on or off
9 increase the spark effect of sword collision.
10 add kill close-up effect.
11.If you can, I hope you can add Chinese subtitles and Chinese dubbing. You have a lot of Chinese fans.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.