Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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Report RSS Cendark WIPs (May) (view original)
Cendark WIPs (May)
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Togranigdo
Togranigdo - - 851 comments

HL Intro...

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Archie_SnC Author
Archie_SnC - - 320 comments

The whole tram ride, while insanely illogical when you actually spend time examining it is always going to be my favourite moment in gaming. That antidote to cutscenes set up the tone, scale and atmosphere of the game so spectacularly. It's been really fun putting a slightly more modern twist on some of these locations.

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bobsam
bobsam - - 646 comments

What an answer that was, bravo.

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D3ads
D3ads - - 3,790 comments

Nice, I'm looking forward to seeing this properly finished! Are those textures using high-res detail overlays?

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Archie_SnC Author
Archie_SnC - - 320 comments

Nope, the textures themselves are all scaled to .50, but there's no detail textures. Cheers for the comment, as always!

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ribcage
ribcage - - 54 comments

Good work, Archie.

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Archie_SnC Author
Archie_SnC - - 320 comments

Much appreciated, Dragos.

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Description

These are extremely WIP, but I'm very pleased with how my trams turned out. Also, since this is based on an actual location from Half-Life, I've really enjoyed mapping the ridiculousness of the facility's underbelly.