Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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joshrules599
joshrules599 - - 519 comments

Whoa! This mod is going to rock!

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AlekZanDer
AlekZanDer - - 2,695 comments

Nice.

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HounderKnight
HounderKnight - - 1,660 comments

Looking good so far

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[Ashkael]
[Ashkael] - - 92 comments

they are like sick people

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Rosend
Rosend - - 225 comments

Wow! Those are some really neat faces, thier quite unique if you ask me.

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pivvott
pivvott - - 589 comments

really nice and good idea

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Asd.
Asd. - - 225 comments

3rd skin in the 2nd row:
"Derp!"

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monster_urby Author
monster_urby - - 3,025 comments

lol

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PhyOS
PhyOS - - 233 comments

Nice.

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Wakkaboom
Wakkaboom - - 469 comments

Whats wrong with leaving them all bald? The ladies love a baldy (:D

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REENIGAV
REENIGAV - - 1,872 comments

LOL the 3rd skin looks german.

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Peasant
Peasant - - 139 comments

Is it just me, or is the guy 3rd from left, middle row a derp?

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Pongiup
Pongiup - - 38 comments

Are they going to remain bald?

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monster_urby Author
monster_urby - - 3,025 comments

Nope. They're good and deleted now. :D

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Description

**This is no longer featured in The Core**

Just wanted to show off a little something I've been doing recently. Basically, after seeing Black Mesa's flex modeling technique that can create hundreds of unique faces, I decided that the science team in HL1 could stand to be a little more varied.

So, using the Blue-Shift model Rosenberg head as a template I created 4 sub model heads, all the same size but with major adjustments to facial features. Once that was done I created 3 different skins for the head mesh. The result was 12 unique bald scientists of varying age. Yay!