This mod adds six new factions of men to the Rise of the Witch King expansion allowing you to control any of the races of men that participated in the Battle of the Pelennor Fields. It has more than forty new heroes and several dozen new buildings and units for the new armies. This mod must be played with the Model Detail set to Maximum.

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Add media Report RSS The Battle of the Pelennor Fields map setup (view original)
The Battle of the Pelennor Fields map setup
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Titan-Cronus Author
Titan-Cronus - - 208 comments

I'd love to get some feedback from the map. If you play it, please let me know how you found it. : )

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Description

This is the map setup for the offical mod map, The Battle Of The Pelennor Fields.
Starting with Minas Tirith and going clockwise, put the followings factions in the start positions in this order (if you are not using the optional factions, leave the position empty):
Gondor
Rhovanion: optional
Rohan
Mordor
Harad
King's Men: optional
Angmar: optional
Rhûn