Post news Report RSS April Media Release

The latest look at the Tactical Assault development. Lots of guns and a sneaky peak at one of the new maps.

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Its been a while since we gave you an update so we thought we would give you some more information on the development and also some more pics to drool over. Remember we told you a couple of weeks ago that all the weapon models and textures were complete? Well here are some of the ones that you haven't seen before along with a little teaser for our next big map release.

G3KA4

Well we had to have a G3 in TA didn't we? Its design hasn't changed much since the early 50's when it was first designed and it is still widely used by military forces across the world. This one was also modeled and textured by Pixeldamage and is looking very smart. If you were waiting for a heavy duty automatic rifle then this might just do the job.

Glock 18C

The Glock is the basic and cheap pistol for the terrorists so you will see plenty of these in the early rounds. GuyB modeled the Glock for us and Disaster did a good job of texturing it. It is perhaps not as well known as the Desert Eagle but is still useful as a Tactical backup to a bigger rifle.

Mossberg 590

You have already seen the Remminton 870 but here is the Terrorist shotgun, the good looking Mossberg 590. A bit shorter but will all the same firepower as the 870, handling this is going to be very important in the tighter maps if the Terrorists want to escape. Some Aussie teamwork saw this one completed with Nizza on the modeling ans Sampson with the very nice looking wooden texture.

MP5k

The Mac-10 is a powerful weapon for the Terrorists, cheap adaptable and in the right hands quite deadly. We knew that SWAT were going to have to have an equally awesome weapon so we had to make sure that we did a good job of the MP5k and Nizza has once again excelled himself. This is the SWAT version as used by the Special Ops for covert missions - it is slightly smaller than the standard MP5 and due to the shorter bolt also has a faster rate of fire.

UMP-45

Modeled by Disaster and then finished by Midgard our super fast texture wizard, this is the SWAT answer to the MP5A3. Small fast and cheap these can be used as an alternative to a pistol to back up a bigger rifle. We know that these were never as well known as the MP5's so we thought we would make it look cool just so that you were spoilt for choice.

Fusion: First Look

Here is a sneak preview of Laky's map: Fusion. It is set in an abandoned industrial estate so expect a grubby warehouse setting. It looks great already and is very nearly finished, all that remains is some intensive team testing to iron out the map bugs. Our next media release will be a full preview of Fusion so keep tuned for that one.

Thanks to Nizza and Igi who were very helpful in getting these weapons rendered. I think its about time for me to get started on that fusion release now...

See you on the servers,
Your TA Team.

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Spooboy
Spooboy - - 2,028 comments

Nice job releasing a win update such as this one! Great news by the way, cant wait to play.

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vfn4i83
vfn4i83 - - 692 comments

That map lools good like the weapons.

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a2ny
a2ny - - 265 comments

bring it on

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kYo|zZz
kYo|zZz - - 16 comments

the colt wasnt in TO right? i think i´ll love trying it out somehow <3 great updates m8s

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a2ny
a2ny - - 265 comments

the colt wasn't, but there has always been an SF Raging Bull.. so along the same lines :)

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Midgard
Midgard - - 3 comments

Hey hey,

You guy's are working hard.Like to see more of Fusion map //

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PytoX
PytoX - - 742 comments

Nice stuff, when is there going to be Rapidwaters? :D

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dave_5430
dave_5430 - - 2,114 comments

Mmm, yes, excellent. >.>

Lookin' great.

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SinKing
SinKing - - 3,119 comments

As far as I remember the Colt was in TO, too.

The map looks a little simple for Unreal Standards. You'll probably have to find someone to build set pieces for you, because BSP-material alone won't cut the cheese, these days.

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MurDoc_Inc
MurDoc_Inc - - 44 comments

Unreal Standards is big bulky meshes that don't make any sense. That just doesn't work with realistic look which is mostly simple geometry with decals. So using BSP-material alone makes perfect sense to me.

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Jam3s007
Jam3s007 - - 1,217 comments

Maybe in Tactical Ops, but in TO:C it was just the Raging bull.

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hushpuppy
hushpuppy - - 761 comments

the Python is ******* hot ;) love it.

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MurDoc_Inc
MurDoc_Inc - - 44 comments

Nice job, I love the weapons, specially the H&K UMP.
But come on only one shot of the map?!?!

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AlCool
AlCool - - 3,112 comments

Awesome weapons! And a great map shot to go with.

Lets see some animation tests ;D

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ausbushman
ausbushman - - 343 comments

Probably the best looking gun renders I've seen! Textures are great, model look good.

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Rangarid
Rangarid - - 10 comments

its just a preview to the fusion media release

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