If things are difficult don't cheat and try this Health Regenerator!!
- T64 Health Regenerator -
If things are difficult don't cheat and try this Health Regenerator!!
The life regeneration versions that I found scattered around always caused me some error, so I decided to make my version and it worked well.
• Resume Load Order if you use all main "T64" files :
00 - Your Map Mod
01 - T64 - Main Monsters.pk3
02 - T64 - Custom Monsters.pk3
03 - T64 - HUD.wad
04 - T64 - Player.pk3 ---or--- T64 - Player (Light).pk3
05 - T64 - Weapons.pk3
06 - T64 - Weapons (GZDoom 4.5 Patch).pk3
07 - T64 - Weapons Tactical Mod.pk3
08 - T64 - Monsters Gore Cleaner.pk3 ---or--- T64 - Monsters Gore Remover.pk3
09 - T64 - Health Regen(•).pk3
10 - T64 - Weapons OST.wad
- There are four versions of regeneration speed :
• T64 - Health Regen (Low).pk3
• T64 - Health Regen (Medium).pk3
• T64 - Health Regen (High).pk3
• T64 - Health Regen (Noob).pk3
- Use "Low" version for easy maps/mod.
- Use "Medium" version if you think it's ok.
- Use "High" version for hard map/mods but if you think the game is too easy, use the "Low" or "Medium" versions.
- Use "Noob" version... please don't use this!!
All versions only regenerate up to 100 except noob version...
Use ONLY ONE version at a time.
• GZDoom : 4.5 or higher.
••• Updates/Changelog •••
- Update 03/04/2024 :
- Updated to work with multiplayer (max 4 players).
- Update 04/08/2022 :
- Bug fix when player die.
- Noob version increased max health regen to 300, good for extreme hard mods.
T64 Health Regenerator tested with :
Brutal Doom
Brutal Doom 64
Brutal Doom Black Edition
T64 Weapons
Quake Doom Edition
Golden Souls 2
Project Brutality
Trailblazer
Doom 4 Vanilla
Meta Doom
Xim Star Wars
Russian Overkill
Serious Sam Doom
Slayer Rampage
Ashes 2063
Total Chaos
• Also Tested in Zandronum 3.0
Doom
Doom 2
Freedoom
Freedoom 2
PS: Other mods that have not been tested may be compatible and not just the ones listed above.
Awesome mods!
It continues to regenerate even if the player dies. Do you have fix?
I had forgotten to fix this. Updated file available, just download again.
Great mod, but I have an issue with Ashes most recent version in episode 2.
With this mod enabled the health regenerates but the bullet smoke from the barrel gets this really annoying effect, like it's shooting fire instead of smoke?
Without the mod the bullet shoots smoke as it would originally.
EDIT: I most also mention, I'm also using Bolognese mod, not sure if that can have an effect, can't really check it out right now. Sorry :/
This Health Regen mod shouldn't affect any sprites, but I tested it and didn't find any bugs using only these files :
Ashes :
Moddb.com
Bolognese :
Moddb.com
Found the issue!!!
Anywho, turns out if I ran those two files by itself with the regen mode the effect didn't got that weird fire effect thingy.
I narrowed it down to freedom2.wad, a wad I was using because I copied the commands in the standalone release of Ashes, in the .bat files to launch episode 2 they attach these pk3 & wad files:
-file freedoom2.wad
-file AshesSAMenu.pk3
-file AshesAfterglow1_10.pk3
With Menu, bolognese, and regen, ashes standalone afterglow pk3 works just fine, but as soon as you add freedom2 wad I start getting this weird effect.
Either way, Freedom2.wad doesn't seem necessary for bolog, regen, or ashes to function, so I really couldn't care less, I'm just happy I got this mod running, it makes the gameplay so much different but I enjoy it so much.
Thanks again.
EDIT:
Okay, nevermind, it wasn't Freedom.wad, I spoke a bit too soon, I'm not sure honestly what setting is or was... But after resetting everything in gzdoom by default it fixed it, it's really weird though, I didn't experience this issue before using the mod, and after restorting most of my settings to what thaey used to be, I'm also not experiencing with your mod anymore, so who knows really what setting I changed that caused some sort incompatibility with your mod, but either way. It's fixed now, just had to reset everything by default and then check what if any setting I changed did something to the regen mod, fov, sector lights, etc.
Thankfully none had any effect on the muzzle flash nor the smoke of the gun anymore, just an odd issue really.