Download the full version of SWAT 4: Graphical Enrichment Mod (v 1.0) here.
Installation instructions
How to install the mod:
- Locate a directory where you have SWAT 4 game installed (for example "C:\Games\SWAT 4")
- BACKUP all files from the subfolders named "...\Content\Textures" and "...\ContentExpansion\Textures"
- Unpack swat4gem.zip to this main game directory (e.g. "C:\Games\SWAT 4"), the textures will unpack to the above subfolders automatically
- Confirm files overwrite if prompted
To uninstall the mod, simply replace the modded files in the respective "Textures" folders with the default files from your backup (as done in point 2 during installation process).
How to enable Anisotropic Filtering in the game (optional):
- Use Notepad to open the following two files - "...\SWAT 4\Content\System\swat4.ini" (the main game) and "...\SWAT 4\ContentExpansion\System\swat4x.ini" (the expansion)
- Find a line starting with a text string "LevelOfAnisotropy" in both these files (the row should look like: "LevelOfAnisotropy=1"); it will be in a block of settings called “[D3DDrv.D3DRenderDevice]”
- Change the default number there to the level of anisotropic filtering you prefer ("4", "8" or "16", which is the maximum value) and save the files
Oh~ very thank you^^
You're welcome :)
So is this a stand-alone publication or just a mod? Because it's listed under "full-release", but I get the feeling I'm gonna need swat 4 to use this? O.o
Yes, you need either SWAT 4 alone or with The Stechkov Syndicate expansion pack installed already, because this is a mod only.
The text saying "full version" is related to the mod (not to the game) and means it is a full version of the mod (not anything else like patch, demoversion etc.). It does not come as a stand-alone package.
Wouldn't that be implied? Who would release half a mod? And one can easily specify if it's a patch in the title?
Sure it would, but I believe it's for some statistics here, because you simply cannot upload any file on ModDB without specifying what type of file it is (as it is mandatory to select one of the types given in the dropdown menu). And as long as it's a full version of the mod, its download file is classified as "full version" too.
Anyway, it's the rules of ModDB, not mine, so that's simply how it is.. ;)
It's soo good to play again swat IV :) Thank you sooo much :) Do you now another good mods (gameplay ?-) Big thank
thank you:)
as for the mods, there are indeed gameplay mods available for this game. the best is to go to "mods" category for swat4 (https://www.moddb.com/games/swat-4/mods) of stetchkov expansion (https://www.moddb.com/games/swat-4-the-stetchkov-syndicate/mods) here on moddb and try out which one of them you may like
I was wondering if you knew of any ways to adjust the rendering resolution for this game, I was hoping your mod would be able to allow the selection of higher rendering resolutions. Sadly Nvidia DSR doesn't recognize the program, that would have been killer.
I didn't add this option as I didn't really want to interfere with any core data or engine files of the game (to maximize compatibility of this mod).
However, there is still a possibility to change screen resolution to literally whatever values you want easily via Notepad. Here's how to do it:
(1) Use Notepad to open the following TWO files - "...\SWAT 4\Content\System\swat4.ini" (the main game) and "...\SWAT 4\ContentExpansion\System\swat4x.ini" (the expansion).
(2) Find a text string saying "[WinDrv.WindowsClient]" (without the quotation marks) in both files.
(3) Right under this line, simply change the values for variables "FullscreenViewportX" and "FullscreenViewportY" (you may need to change also values for "WindowedViewportX" and "WindowedViewportY") with the screen resolution you want to see in the game and save both files.
Additionally, if you want to go ahead and further enhance texture rendering, here are additional steps of how to enable Anisotropic Filtering in the game:
(4) In the same two files, find a line starting with a text string "LevelOfAnisotropy" (the row should look like: "LevelOfAnisotropy=1"); it will be in a block of settings called "[D3DDrv.D3DRenderDevice]".
(5) Change the default number there to the level of anisotropic filtering you prefer ("4", "8" or "16", which is the maximum value) and save the files.
NOTE #1: If your new screen resolution will be set to other ratio than 4:3 (e.g. you will have it as 1920x1080 Full HD, which is ratio 16:9), then upper and lower part of what you see in the game will be cut out. This means you will not see the full weapons anymore, plus the bomb countdown timer may be messed up too.
NOTE #2: Make sure you don't change your settings inside the game after altering the screen resolution in Notepad. That would revert the resolution back to the nearest available (i.e. to 1600x1200 usually) and you would then have to change it in Notepad again.
Hello,
Is it possible to play online with this mod or has the server to be modded as well?
By the way, is it only me, or is the file not available to download?
Thanks.
Sorry for a bit late reply.. Just wanted to say the mod should be running in multiplayer too. In case you run into some troubles, here are some hints of what to focus on for troubleshooting (copied from my previous reply to someone else on the same topic):
1. Maybe the game requires all players in multiplayer running the same game files (mods) to connect to and run the multiplayer game? Is everyone else for your MP game running this mod too?
2. The mod was made for both SWAT 4 game as well as for Stechkov Syndicate expansion, so the it actually consists of modified texture files coming from v1.1 of the game. For singleplayer game, it really doesn't matter if you're running 1.0 or 1.1 (tested as working on both), but maybe multiplayer has some specifics for that.. Have you tried updating the game to 1.1?
3. What if you troubleshoot one specific file that gives you this error? I mean did you try to replace for example "???.utx" file with the previous one (from your backup)?
4. Is single-player working normally for you? Are you running any other mods together with this one? If yes, then check if the other mod is having some texture files too (*.utx). If so, the best thing is to take those individual texture files and put them back to your game folder after installing my mod.
All in all, if you follow the instalation procedure steps, you can simply always restore your previous game from your backup.
Ps. The mod download is working normally, the zip file is available..
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...no screenshots?
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Thanks mate gonna try it out now i just started playiing swat 4 for the first time its a really cool game with original gameplay but it can use some polishing.
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I DONT KNOW HOW TO DOWNLOAD PELASE HELPPP!!!!!!!
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hey when i installed this mod to the SEF mod, My teammates stopped talked when i cave command, and also cant speak to toc if a suspect is killed? has it happens to someonelse in here? pretty annoying bug:(
Teammates not talking when you give a command is normal, and not being able to speak to TOC is probably not related to the mod, as it doesn't touch those files
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Compatibility with elite force mod?
Partially compatible, just unusable in multiplayer is all.
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