Survival 101 is a Half-life 2 mod that I've been working on for sometime now. The concept for the mod is that of survival/horror. It borrows elements from games such as Resident Evil and Bioshock. Major changes to the Half-Life 2 experience include: realistic weapon damage (no more emptying entire clips into enemies), scarcity of ammunition and health packs, and more of a focus on the horror aspect. The mod features its own story line which will hopefully span at least to the two hour mark.

Forum Thread
  Posts  
A few bugs (Games : Half-Life 2 : Mods : Survival 101 : Forum : Bug Reports : A few bugs) Locked
Thread Options
Jul 28 2008 Anchor

I think this was pointed out already, but I smashed my way into the library - I realized I could do it because of the noise it made when I hit it. Then I found Adam and he followed me around as I slowly came to realize we had no reason to make a bomb. He followed me to the door to the next map, but disappeared when the new map loaded.

The other bug I found was on the first time on the rooftop in the first map - you can jump on a vent and get on top of a raised part of the roof then jump to another nearby part, here I found a fast zombie's head sticking out from the ground.. it was rather disturbing.

Other than that, I thought it was pretty good. I really liked the 'riptide' track used on the last map. Best of luck finishing it!

Jul 28 2008 Anchor

Thanks for the input Ben

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.