Super ships isn't the most accurate of titles, but it works. I am a veteran of all of the escape velocity games. After reaching the end of the game, I always wanted something to demonstrate that success, and then new challenges to pit myself against. This is that desire made manifest.
Just been developing and designing factions. Most of the week, I took off, but I did think through a lot of design concepts.
A brief look into the Death Star, and why I am choosing such a random direction as this.
that's no moon
The Azdara is my first success. I feel this thing works perfectly. In the original game, it was fast, difficult to maneuver, but unbeatable.
Voinian Ships are a bit of an odd duck. I have tinkered around with them, and not come to a satisfactory scenario. In here is a little more detail about...
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