The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Vice City Online is an online mutliplayer modification that allows players from all over the world to play Rockstar's critically acclaimed GTA: Vice City. The project was born in 2008 with lead-developer Justin Snyder (ReGeX) and it instigated great anticipation. The first-ever and only public release so far of Vice City Online was version RC1 in March 2009.
State Of Liberty is a modification that combines the three Renderware GTA (III, VC and SA) maps in one. Development began by Keith Capel (X-Seti) in 2005 after the PC release of GTA: San Andreas, with the aim of creating an all-new single-player game with a storyline and missions.
The new re-branding of the project is GTA: State Of Liberty Online (SOL-O). Starting from the ground up after RC1, Vice City Online's next version was integrated with State Of Liberty, and the developers of both projects are hard at work in creating a stable and feature-full modification.
The State Of Liberty Online project is going to consist of three games.
Without speaking for the single-player portion of the game, it is hoped a release in 2011 will apply to State Of Liberty Online and a new version of Vice City Online.
Here is the information about the most recent video:
We are pleased to announce the Second SOL-O Alpha Test Video.
This video focuses on melee and player damage state synchronizations. They are now both comparable to fighting pedestrians in single-player mode, but are implemented in a multi-player environment.
For more information, please read our new Blog.
Watch in HD: Youtube.com
This video was shot on November 25, 2011.
Here is a listing of the older videos, started in 2010:
Here is a list of our project pages on the internet:
Official Homepage: Gtasolonline.com
Official Forums: Forum.gtasolonline.com
Official Facebook: Facebook.com
Official YouTube Channel: Youtube.com
Official GTAModding Page: Gtamodding.com
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Well it is official this mod is dead the creators have moved on to GTAIV for now it was a great project but to be honest it would be twice as better on GTAIV
how is the mod going guys :) cant wait looks great and good job
huuuuuuuaau
Man can't wait!!!
When is this gonna be released?
There is currently no set release date planned, however you are welcome to check our forums for any more information. We are planning for a release for 2011, but again, this is not definite.
/del
too bad...
want to play it badly!!
I have not been here in ages, Online is the big step forward.
Mc-Kay (X-Seti)
I LOVE YOU.i hope this mod to get a free of bag lag you name it.this is what we all need! ONLINE! i hope that you will add co-op!!! and a lan for those that want to play with a friand
Hello KOYK_GR,
Thank you for your recognition, it's always appreciated! One of the reasons that we are focusing online aspects first is to prepare for an online engine which would allow support for a scripting base to create the single player mode. Furthermore, the networking would already be available to support an inline co-op mode! As this is far down the road, anything is possible, but not definite. Most importantly, we are open to all suggestions and appreciate it. And as X-Seti said, online is a big step forward. :)
-- ReGeX
yes it is,
single to turn it to multilayer its like making new game.
you have put a hard work,
this is a hard core modification!
even if you just leave it on multi. with no other add-ons it will be enjoyable like 1000% above normal.