IDEA: more realistic universe VERSION: 3.89 COMPATIBLE: Rebellion 1.96
Some planets are classified as Relic Worlds Stars.epizy.com
Desolated Megastations are removed, Ghost relic planets are added
Map classification reworked Stars.epizy.com
Antimatter researches will increase ability damage
Vanilla maps won't be supported
Map building: planet types with "strict" at the end won't spawn Relic Worlds (Stars_RANDOM_Planet_Temperate_Strict)
Adjustments
Would you please elaborate on what Desolated Megastations were used for?
I don't even play the game enough to be ontop of every change you do.
Hey, I noticed that on previous 3.88 version there was some weird AI issue, where on SOL map, enemy fleets would just jump to different stars and... immediately jump to different star. Which is dumb, given how they can immediately jump to star they actually need to go to.
Plus they almost never start attacking neighboring planets surrounding star they just jumped to.
Hey, AI behavior is not moddable, unfortunately :(