This Sins of a Solar Empire modification brings the various Stargate franchises into the fold. Choose your race as the Tau'ri, Asurans, Goa'uld, Wraith, or Asgard. Build your empire, research technology, command mighty warships, engage in diplomacy, make allies and trade. The Invasion has begun...

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Solved Installation Issue (Games : Sins of a Solar Empire: Rebellion : Mods : Stargate Invasion : Forum : Stargate Invasion Questions : Solved Installation Issue) Locked
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Feb 26 2014 Anchor

Hi guys,

i've figured out how to properly install and activate this mod in the game:
1. put the folder "SGI 1.80" in the mod directory "Mods-Rebellion 1.80" like you would normally do
1.1 version SGI 1.80 as well as the SGI 1.80 patch version works; i recommend to go with the patch version
2. create a text document, for instance with the windows editor, named "EnabledMods", if you have other mods installed there might already exist such a file
3. the file must read exactly:
TXT
Version 0
enabledModNameCount 1
enabledModName "SGI 1.80"

3.1 this file enables the mod in quotation marks under enabledModName right from the launch of the game
3.2 this circumvents the error message you get by trying to enable this mod as "SGI 1.80" under the options menu in the game
3.3 enabling this mod and other mods (they are in the right bracket), sorting them and putting this mod as the first one for instance, does not work
(4. Profit)

Hope this helps, it's running smoothly at my place now. If you have questions let me know, I've enabled notifications for any replies to this thread.

Piano

(all folder and file names without quotation marks)
Screenshot (or it never happened):

Stargate Invasion Mod 001

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