Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
We would like to thank you for your support and loyalty over the past few years and we also hope that you are enjoying our mod. We are really amazed by the amount of feedback we have got from you since the release.
We once again ask you to support us in the Mod of the Year Awards voting:
Moddb.com
We wish you a merry christmas and a happy new year.
See you next year!
Yours truly,
the SGMG
Go go Ori. I feel sorry for the tau'ri.
You called?
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Celestis Catharsis
Catharsis?
im sure Cathar is a race in Star Wars :P
The bc-303's will prevail
aren't they called X-303's?
BC-304 Is the Daedalus Variant, the X-303 is the Prometheus Variant
I enjoyed this map. 'Till the enemy Wraith and Tau'ri destroyed the Ori station and the game crashed.
What did I say in the last picture with a BC-303 attacking an Ori station!? I thought I pointed out that attacking a satellite was a bad idea, and now your attacking the station AGAIN!?
How to select Ori / Replicators to play???
You can't, its only the wraith, the Tau'ri, or the Go'uld. i think you can use the ori or replicator ships in different supergates while playing as the Wraith or Go'uld.
I have noticed in the XML files for the units there are placeholders/dummy hardpoints. I am hoping those will be actual weapons hardpoints in the final release? If not, then the Wraith destroyer is way under armed in my opinion. I also noticed the BC304s are also way under armed and thus really weak. I have also a small whine/complaint if you will. The Odyssey Asgard plasma weapon shouldn't be a user initiated thing(kinda annoying in a battle), but an automatic one with a small recharge time between each shot.(like in your regular Stargate at War) Other than those whines you guys have really made an awesome mod. I can't wait to see the final release! Keep up the great work!
I totally agree with you on this about the Asguard beams... its just annoying at how many times iv'e lost a BC-304 or the Odyssey simply because the rail-guns are weak/ or I wasn't hovering over the ship waiting to activate the Asguard beams.
yea... whats up with those beams? they used to be great on the EAW version.