Want to play Starcraft Campaign with a friend and give yourselves a challenge? So did we that's why we made this Co-op Campaign mod!
This version of Starcraft Co-op Campaign has all AI Difficulty reduced slightly. This Contains all co-op campaign missions in Starcraft and Starcraft: Broodwar. After many comments asking for an easier version or hints/tricks on how to beat certain maps, This version is tailored for those new to Starcraft so you can bring along friends that have never played before and introduce them to the Starcraft universe! After playing through the EZY Mode campaign, you can play through the normal version as a New Game+ if your friends are up for a bit more of a challenge. This is also to celebrate everyone's continued love for this game and with over 40k views on moddb and constant live streams of the Insane version this will cater for the other side of the crowd. Enjoy!
Hey, I've been having a bit of trouble with expansion Protoss 3, it sometimes disconnects the players from each other after just a couple of seconds, and then the corsairs behave very oddly, as of last test corsair 1 casts disruption at cast 3, and corsairs 3 and 4 don't cast at all. Not a huge deal, but I'm pretty curious about why these events are occurring. Looking at all of the maps in campaign editor so far, I'm super impressed with this one, like 60 locations used and all the triggers, it must've been quite the ordeal.
We had a similar issue randomly maybe 2-3 times or so during original testing but was completely random in terms of the mission itself from memory it was on Zerg 4.
Restarting the mission tends to fix this, (we never had it happen twice in a row.)
I haven't had the same issue with Broodwar Protoss 3 I'll have to check it out when I've got some spare time.
=Played with Starcraft Co-op Campaign - EZY Mode=
Terran 06 : player 2 can build science facility, physics lab and Covert Ops
Terran 09 : Protoss land to the zerg base (with the help of shuttles) and destroy buildings, after many tries, we give up the mission, it's hard to defend our base at the start of the mission, but if we must defend the zerg against surprise attacks of the protoss too....
Protoss 02 : players have black templar available on the gateway
Protoss 03 : each Zerg AI build 8 hive, it's impossible to win because they can train more units than we kill them
Protoss 05 : Terran land to our base few minutes after the game start so they activated the wraith/battlecruiser reinforcement, how it's supposed to be easy ? We can't be prepared against this overwhelming attack...
We have not yet finished the protoss campaign nor starting brood war campaign, but I will transmit to you the future problems that we will meet
Protoss 06 : Some Terran don't change their color when you control them
Protoss 07 : Players have some dark archon research. Player 1 is deafeated when you win the mission (Player 1 only, not player 2)
thanks for your feedback, sadly this is a very late reply we will fix these issues right away!
Hey, any hope of us seeing the EZ mode updated with the new changes? I'm loving introducing my friends to StarCraft using these maps, but the regular ones aren't as great for introducing new players as they are for enjoying the campaign with decent players :).
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I'm probably an über-noob, but i've had to alter pretty much all maps to have more minerals because we always run out of them.
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