Ground battles have always been one of the less interesting parts of Empire at War. In upcoming versions of both Imperial Civil War and Fall of the Republic, we're going to be changing how they work pretty significantly to emphasize their strengths and bypass some of their weaknesses. To kick this off, today we're going to be looking at new victory conditions for them.
Making Empire at War Ground Suck Less! Part 1 - Victory Conditions
Ground battles have always been one of the less interesting parts of Empire at War. In upcoming versions of both Imperial Civil War and Fall of the Republic, we're going to be changing how they work pretty significantly to emphasize their strengths and bypass some of their weaknesses. To kick this off, today we're going to be looking at new victory conditions for them.
Posted by .Corey. on
Thats awesome! Ground battles are my favourite part of Star Wars and was always dissapointed it ground battles in EAW. While this mod does improve it, i think changes like this will go a long way to making it more fun!
Corey, you are amazing. I can finally play ground combat with out being annoyed 90% of the time.
Wow, cool!