Version 4 of the public Beta has been released (link in summary section), go try it now! Our goal is to create an accurate and fun space combat experience from the Original Star Wars Trilogy. We have analyzed all the original space battles and, to the best of our abilities, we have attempted to capture the same combat style and overall atmosphere from the films. Just like the movies, ships have high velocities, a focus on primary weapons, and encounters are deadly and only survived by those with experience, teamwork, and some skillful use of the force... We chose to use the powerful and actively maintained Freespace 2 Open engine. It provides an engine that is easy for almost any machine to run while at the same time allowing for high quality visual effects, smart AI, and massive battles. The engine is constantly being updated and worked on, and provides very effective modding capabilities along with excellent mission and campaign creation tools.

Add file Report SW OT Mod Version 3
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SW_OT_BV3.zip
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Full Version
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wookieejedi
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899.3mb (942,988,469 bytes)
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994 (1 today)
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b57308f3069fccd02ad0f352e5ee1ddd
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Announcing Version 3 of the Star Wars: Original Trilogy. There has been a whole year since the last release, but in that time a lot of work has been completed. A large amount of new content has been added, such as the first official mission of the campaign, model point shields that better represent the movie, cockpits, and a host of other features. Also, the biggest bugs have been fixed, along with a wide range of smaller ones. Furthermore, balancing issues have been modified, such as increasing the effectiveness of turret AI, spacing of better LODs (for better performance), and overall ship hit point balancing. Much more work is ideally going to come, though it may be somewhat slow for a while. As always any feedback is highly valued. Thank you for the support!

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SW OT Mod Version 3
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LITTLEMM
LITTLEMM

Wow!!!

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FS2_Open Source
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tnathan475
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