Malachor V demo, READ THE DESCRIPTION BEFORE DOWNLOADING! VERY IMPORTANT TO READ IT!
MALACHOR V DEMO :
HOW TO INSTALL : Put "MAV" in your addon folder in your SWBFII game directory.
If you don't know where it is, right click on your SWBFII icon on your desktop and click "open file location"
If you want to do it in steam, right click the game, click "properties", click "local files", then click "browse local files" in your SWBFII directory, you want to click GameData, and there should be an "addon" folder, if not make one. Once you've done that move "MAV" into the addon folder.
OTHER INSTALLATION NOTES : You need to download the unofficial v1.3 patch in order to see custom icons! You can download it here : Moddb.com
KNOWN BUGS :
KEEP IN MIND THIS IS A DEMO, AND IS NOT COMPLETE!
Tiny Black Boxes are by the Hammerhead, I will remove those soon!
There is no Mini-Map at the moment, but that will be coming soon!
Units don't have custom voices, that will be added in later updates.
Some collisions may not work at the moment, if you stay on the path you should be good!
Some weapons are incomplete, all custom weapons have a floating icon glitch.
Shadows in the caverns and such aren't working right now, that'll be fixed soon!
The light beams in the caverns have no actual lights on them, again will be fixed soon!
Some textures are stretched and misplaced because SWBFII isn't KOTOR II, haha. But that'll get fixed!
IF THERE ARE ANY OTHER BUGS PLEASE LET ME KNOW!
CREDITS : SithSpecter, Seikan, VarisityPuppet, Quanon, Silveredge9, Lorul1, Lorenzo, Maveritchell, LucasArts, BioWare and Obsidian.
I TAKE NO CREDIT FOR THE CREATION OF ANY OF THESE MODELS, I just put them together or vastly edited them.
Don't forget to leave a review on your experience in the demo!
Enjoy the Battle!
I'm losing my words,....
Nice work dude cant wait for the full thing :)
that is great!
Really hyped that this got released! I did notice another bug that you left out in your description. It seems each time I play on the map at the end of the game there always seems to be one unit that gets stuck underneath the map if you play against the Neo-Crusaders. The only way to kill him is to use the Fake Console command "Enemy Ai Teleport" and then you can kill him.
Thanks for letting me know! Some collisions are broken, but that'll be fixed once I get back from my vacation.
Some weapon sounds are missing but this democis awesome good luck.
Thanks, and yeah I forgot to address that.
Okay, I could have a taste of it.
So...models, map are good. You're on a very good start to make this mod one of those that are installed on every copy of Battlefront 2 :)
THOUGH
Bug side :
-When I used the standard infantry Mandalorian side, I used the Change Main Weapon button, and got stucked on reward rifle...guess the bug comes from the reward itself? If so, could you do something for the rewards to get removed from your mod??
Mod side :
-Maybe the map itself lacks some more luminosity...not too much, but a bit more for poor human players to see :D
Questions :
-Are units equipped with their final weapon sets? Are all units from both sides the final ones for these sides?
Aaaaaand that's all ^^ Thank you for your work and letting us test it !
Yes, I will be removing awards.
Maps lighting will be fixed in the next major update.
And the weapon sets, those are not final. And maybe for the sides, I don't know yet. I'll think on it.
Thanks for your comment!
Aaaaalrighty, so after testing out the map, I can tell you that I very much enjoyed it. There are a few severe choke points where, if you can get there first and hold it, allows you to mow the other team down. But for the love of all things, do NOT get caught in the open. You'll get blasted from so many directions you won't even know what to do.
I look forward to the full release!
If this thingy is that dyom gewd... im scared how it will look like in full version ;_;. Btw. kewl mod Hehe
I've had some trouble getting this mod to work, I have downloaded the mod, and moved the folder named MAV to the addon folder in the game folder. I must have done something wrong, but I can't figure out what.
I put in directions in the moddb page for the file download.
the republic sniper is THICC, Its actually hard to play without staring at.
Any updates for this mod? :)
Not yet.
So... Hows it goint with the mod?
It's going well.
it's VERY original, I like it. The map just needs some kinks worked out, like sides, sounds, clipping etc. Looking forward to the final release!
Thank you, and yes. I wished I had noticed more of the clipping errors.
hopefully you can make more maps inspired by KOTOR 1 & 2. You think you might be able to do a Taris map that includes the KOTOR era in it? Sucks that the existing Taris city map is not compatible with the KOTOR era
Yes, I most certainly will be adding Taris.
fantastic! Hey are you on Steam? If so, how do I find you?
I'm on steam, but I'd rather not give it out right now.
This demo is fantastic! can't wait for the full thing. oh and I found a bug that in certain area the floor aren't solid i think it's an easy fix for the next update. Keep up the great work man!
Yep! I'm on those bugs.
Jaja, espero con ansias esa nueva version de este increible mod, un saludo
Awesome !!
I love this map damn. I can't wait for the full version c:
Will the next released version be another demo or the fully released mod?
It's a beta and it's live on Moddb right now.