This is part 1 of 1.05 version 1, you will need to download part 2 as well to get the complete full mod. Reason for this is the mod was to big for Moddb and needed to be split into parts.
Hey everyone and welcome to the 1.05 Version 1 release of Battlefront Commander!
So lets get started, But PLEASE NOTE NOT EVERYTHING IS FINISHED IN THIS PATCH AND WILL BE IN 1.05 V2
We are releasing a version 1 of 1.05 so you guys can play the new stuff in the mod now and you don't have to wait even longer for the full version of 1.05 to come out.
In this version you will get to place 2 new GC scenarios which are Changing of the Guard a scenarios based on Battlefront 2s (2005) Kamino uprising mission and The Confederate Uprising from the same game, these 2 GC scenarios don't have the full hero roster but they are fully playable and they will be updated in Version 2 of the 1.05.
If you want to help out the mod you can do so here and also get access to patches and updates before they come out on moddb and steam here. Patreon.com
Speaking of GC maps, 3 GC maps have been added to Multiplayer Galactic Warfare,Galactic Civil War and Clone Wars.
Now lets to get the list of stuff added to the mod since 1.04.
Rogue One has been added to the mod (Jyn and Cassian with the rest to be added soon)
Old Rex (rebels)
Inferno Squad ( and it's ship the Corvus)
Admiral Raddus
Gar Saxon
Imperial Super Commandos
Shoretroopers
Deathtroopers
All brand new clone models
General Dodonna
Sabine
Hera
Choppers
Grand Admiral Thrawn
Jinata Security Force AT-ST,Arc-170,V-wing and Nebulon-B
U-wings
Blue Squadron
and more.
List of this changed in 1.05
Shipyards have been to the mod (as golan stations but they are temp and real shipyard models will be added soon with the golan stations being used as defensive stations)
The Galactic Market Station is now only buildable on Tatooine,Nal Hutta and Atzeri
Rahm Kota now has his own starship, once he's in orbit you can build his Militia.
In GC the rebels no longer spawn at hoth, they have been switched to Yavin.
Thawn is now a land unit.
AT-XT no longer kills itself with it's missiles
New Imperial intro (made by Jaroks)
Tons of [Missing] fixed
Yoda and Obi-wan are no longer a default hero for the rebels and now can be built on Tatooine and Dagobah
Dagobah was readded to the GC map
Malevolence now fires it's ion cannon properly
Various model updates.
and many more.
List of new planets added to the GC
Scarif
Vadros
Jakku
DQar
Takodana
More will be coming in version 2 of 1.05
*Dooku voice* I've been looking forward to this.
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Nice!, was planning to download it yesterday but didn't know it hadent been released yet :P
Looking forward to trying it!, also can you check your pm's? ;D
Impressive most impressive
I have been having a bit of a problem with this mod lately. Whenever I try to launch a galactic conquest 1 of two things happen.
1.If i pick any conquest and try to launch it crashes.
2.When I do get it to launch whenever it shows the info screen when it first starts and I click ok on it crashes.
If you have any idea on how to fix it please tell me.
considering all of the new units such as those from battlefront 2 and rogue 1 along with all of the updated units are there any plans to update the model of the profundity so that it looks correct? also are there going to be any new capital ships coming? would love to see the raddus make it over to the game, even if its not entirely unique as a ship (possibly comparible or a tad better than home one) but it has such a sleek look and with all the new units im sure it would add a new flavor to the game.
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The AI is not working for this mod, it is not building units and miner, HELP ME!
There are problems with the models the are just red, blue and grey after instaling the 1st and the second part of the mod on the GOG version of the game.
Whenever I launch a Galactic Conquest scenario the game instantly crashes, pls help!!! (I did not sign in in the previous comment)
Is it my internet or is the download is so slow?
Is there a way to get the Empire to stop spamming jump troopers and dark troopers in Skirmish? Like maybe in a future update or in the files?
Hi so this mod idk why but it has major texture and particle problems ,because when i play the republic all my units are the colour i picked like full red units no other colour, and the textures go missing on some ships and vehicles and the particle effects are white blocks
if someone has a solution that mean so much to me thanks