Just thought of sharing a video tutorial made by SullenMan1 but reposted on Youtube by Man Gemer from the Vk community. It shows how to export tank models to Men of War/AS 1/AS 2/whatever MOW game; you can apply the same mechanism to other vehicles as long as you have MOW ready models. The vehicles should be 10k ploys, not more; if you will go other that limit the game might lag.
What do you need?
- A 3ds Max version, from 2009 to 2014 will work.
- Installed the plugins to export .mdl files, corresponding to the 3ds Max version you have installed on your computer. Get them from your AS 2 folder, if you don't have AS 2, get them from a friend who has it, or download them from here (they are in russian) Vk.com.
- A ready MOW model of a tank (link below).
- A ready 3d model (create one or download one from the web).
- .def files of the vehicle you'll take the structure from; for the pz4, find it in your game folder (resource/entity/vehicles/etc..); for the BTRs or others, check the Red Rising mod's folder (just my assumption).
Links:
Video tutorial: Youtube.com again, recorded by SullenMan1
Ready MOW models:
- tank: Mediafire.com - BTRs/trucks: Mediafire.com
Vk community 3ds Max - MOW (russian): Vk.com
Other samples (ambient objects/animals/etc...): Moddb.com
Other tutorials: Moddb.com
Credits:
SullenMan1 - video tutorial
Youtube.com - posting the tutorial.
Best Way - MOW games, pz4 sample and the plugins.
Vk.com - BTRs models (can't remember the exact member that posted them, sorry).
Have fun modding! If you have questions leave them in the comments and I'll try to answer them.
please anyone remake these tutorials in English.
As long as you follow the steps he takes your tank will work.
Its 3ds max 2009 what about 2015 is all the same?
Yes.
How do you guys get 3ds max? It is too much money for a recreational amature.
If you can't afford it there are other ways of getting it.
I have a question. If someone has already made the mod can i copy it into my game?
Ask them
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