It seems I do have some team left that wants this mod to be finished! We are not dead yet! and I have set up a forum here to use. Team may not be the best word I have discovered...... None of the people supporting me know how to code, model or skin. stardate 1179. We have picked up some strange fighters on long range scanners, They appear to be one man fighters armed with lasers, we have been trying to make contact but there has been no response. Commander! said one of the crew aboard the Executer Yes? our scouts have spotted a small frigate and it does not match any known rebel design, It appears to be heavily armed and highly depended on shields, And based on the smooth curve of the round front of the ship, it might be a Mon Calamari ship. Destroy it. Several Federation ships, starbases, along with some other races, and maybe even a planet or two, have suddenly been moved to the starwars Galaxy, Who could have done such a thing? maybe the Q the time line for the Star Trek side will be...

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how to code (Games : Star Wars: Empire At War : Mods : Star Trek Meets Star Wars : Forum : Coding : how to code) Locked
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May 28 2006 Anchor

how do you code stuff. i would really like to know how.

May 28 2006 Anchor

well you have three ways of learning: You can go take a class at a college or somewere else, you can read a lot of the good guides that people have wrote, *look around on the forums* Or you can always go the way I did, I just started looking in at the code making changes here and there and all the time I was learning what did what. But if you do that method, back up your files first. The one problem with doing this way is that it is harder to make brand new code.

I will be posting some guides and train all of you guys to code ;) It might take some time though to be able to code well.

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