Star Trek : Freelance is a non-commercial game development project originaly designed as a modification for Raven Software's, Star Trek : Voyager – Elite Force. Freelance takes place approximately nine years after the tenth Star Trek film Nemesis. The player takes on the roll of Commander Peter Callum, an experienced first officer who is about to receive command of his own ship for a delicate mission.
Star Trek : Freelance is to go stand alone, in a daring new attempt to increase quality and functionality. Freelance dialogue screen, first look.
star trek : freelance - engine change/dialogue screen
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