I originally worked on and off the Star Trek Doom Project from 1997 to 2012. I resumed the project in 2016 and have totally redesigned & remastered it for GZDoom. All aspects of Doom II have been completely modified. New Textures, enemies, weapons, music and sounds. The Enterprise-D is in its seventh year of service (Between Season 7 & Generations Film), you play a young junior Lieutenant sent out to test upgrades on a shuttlecraft when a futuristic Borg cube emerges from a temporal portal launching a devastating attack on the Enterprise. After seeing the Borg Cube destroyed by Species 8472 emerging from the same time portal you decide to return to the Enterprise to try and help take back the ship.
This part 1 video covers you fighting your way around the Enterprise. Part 2 covers you infiltrating the remains of the Borg cube and visiting the Bridge of the Enterprise.
Video quality on here is terrible so I'll post the original high quality HD videos below...
Part 1 – Type 7 Shuttle, Transporter Room, Turbolift, Corridors, Holodeck, Jefferies Tubes, Shuttle Bay, Type 6 Shuttle & Borg Cube Arrival.
Part 2 – Borg Cube, Borg Queen boss fight, Enterprise D Bridge & EARLY DRAFT Engineering Species 8472 boss fight.
Original STDoom v0.3a (Old 2012 Demo) Gameplay Video:
Original STDoom v0.2 (Old 2001 Demo) Gameplay Video:
Original STDoom v0.1 (Old 1998 Demo) Gameplay Video:
Blake00, live long and prosper !
Thank you :)