Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
Report Star Trek Armada 3: Best Of Both Worlds
Filename
STA3_BestOfBothWorlds_FinalEdition.1.zip
Category
Full Version
Uploader
Gul-Dukat(tech)
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Updated
Size
1.73gb (1,857,662,706 bytes)
Downloads
13,728 (78 today)
MD5 Hash
07849da971821da8492a97e3c022a457
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Description

The final version of Star Trek Armada 3. Included is Star Trek Armada 3: Nemesis, Star Trek Armada 3: The Final Frontier and a copy of the Galaxy Forge so you can make your own maps. Go nuts, enjoy! Please note that if you're downloading this after 1 April 2018, you don't need the patch as well, the full version contains it.

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Star Trek Armada 3: Best Of Both Worlds
Comments  (0 - 50 of 82)
VasQuarde
VasQuarde

This mod has been amazing. You guys are amazing. I was happy with Final Frontier, it brought a sense of exploration not really seen in Sins since. And you guys went above and beyond to make it multiplayer friendly, while still including the Borg and Dominion. Live Long and Prosper to everyone involved with development.

Also, dat aft.

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OrionSlaver
OrionSlaver

Dat AFT be with you.

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Guest
Guest

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wizzard79
wizzard79

Anyone still have that homeworld spawn issue with the TFF module?

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

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Cikeve
Cikeve

Which version of the game do i need to have ?

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Guest
Guest

1.85 If downloaded from steam with will automatically be patched. You will be limited on the maps you can play until you get both map DLC's at 4.99 ea

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Cikeve
Cikeve

Thanks m8 :)

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akidas
akidas

yep, I do, I do quick start and I have only a single construction ship. x.x

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

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Krixis
Krixis

Same here

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Guest
Guest

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Guest
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Guest
Guest

Yeah quick start is bugged

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

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Guest
Guest

Again Homeworld spawn bug?

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

Reply Good karma+1 vote
minted
minted

Cant seem to spawn hero ships? The structures required seems to be missing for all factions?

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

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minted
minted

Thank you and no worries at all!

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Guest
Guest

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Nephlim20
Nephlim20

Amazing work, Peace and Long Life!

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Farbicus
Farbicus

Question: Did something change and I'm not aware? Quick Start doesn't work for me (Not a huge Deal). And HQ structures wont show up on game start (Huge Deal since that means no heroes). As I posted elsewhere. Aside from that I've loved this mod for years. Can't wait for AOTF!

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

Reply Good karma+1 vote
walkerphd11
walkerphd11

I get the HQ if I use a terran home, but if i use any TFF planet as home no go on getting heroes.

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Ambarenya Creator
Ambarenya

Fix forthcoming. I'm not sure how the bug returned. Very sorry about the problem.

Reply Good karma+1 vote
mangomango999
mangomango999

Enjoy it every time I play. Thank you mates. ")

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jamesb1983jb
jamesb1983jb

I'm new to PC gaming and so i'm sure i'm doing something wrong but I followed all instructions I could find, the in game mod enabler says it's enabled and the enabled mod text document even says best of both worlds in enabled. What am I missing?

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jamesb1983jb
jamesb1983jb

Annnnd got it working lol.

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Guest
Guest

I have the same issue you had. How did you fix it? I'd love to be able to play the mod myself but, even though it says it's active, it won't start.

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Corpus_Callosum
Corpus_Callosum

Pretty sure you have to take Nemesis and TFF out of BoBW and put them directly in the mod folder

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TheVidmaster
TheVidmaster

This does not yet include the patch yes?

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NordostXD
NordostXD

I´ve got trouble with the Cardassian Union: every time I build a capital ship, the game is spamming me with dumps. What shel I do?

By the way: the best mod I´ve ever seen!

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Gul-Dukat(tech) Author
Gul-Dukat(tech)

Sounds like you're in developer mode. It's likely telling you that there's an ability in slot 5 and it doesn't like it. pop to the options in the launcher and ask for it not to be in dev mode.

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NordostXD
NordostXD

Thank you verty much! The Cardassians are now working perfectly.

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Guest
Guest

I have the latest sins of the rebellion and cant get the mod to load plz help!

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Gul-Dukat(tech) Author
Gul-Dukat(tech)

make sure that the mod files are in the right place "best of both worlds" is the container folder, the actual mod folders are called STA3_Core_Nemesis and STA3_Module_TFF. they are the folders you need to call.

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leetzelong
leetzelong

It's sad that it's coming to an end...Thank you for a great journey

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Guest
Guest

Im gonna seem like a douche but my cat jumped up on my keyboard and it ended up reporting this. Is there a way to undo that? I havent used this site in years and read about this mod and it is brilliant. Sorry for the reporting. How can I help?

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Schuchart
Schuchart

Not much to worry about. The mods will take a look at the inquiry, think "Meh, probably someones cat. Whatever." and close it.

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Saucye
Saucye

We have great mods.

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shogoxt
shogoxt

I love this mod and appreciate all the work put into it. I put a lot of time in the Jan-Feb 2018 release, and it had partisan ships helping out everywhere. Were they disabled for the final release? It makes it a lot harder and time consuming to expand without them.

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TheVidmaster
TheVidmaster

I am not entirely sure with the game's version here, the most recent patch is 1.90 right? Not 1.85?

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ryanDC
ryanDC

I dunno if maybe i need to re-install the mod or not but i've got issue where on the left hand side of the screen where it shows planets, ships, stations etc the ship wireframe is not what it should look like apart from the voyager hero ship, all the rest inc. battleships is from stock game i think (i dont know as i havent played stock in years)
shgall i try a re-install or do i need the ship icon download fix from a few month ago?

thanks

p.s - how do i edit a entity file - can use notepad++

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Farbicus
Farbicus

Is Outlaw Sectors disabled or is it just me?

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akidas
akidas

What is with the imperial star Destroyer Called "Bane" that is basically un-killable? Aside from that, brilliant final release, though I notice alot of planets are down to 8 logistic slots from 12. :(

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Guest
Guest

Hello everyone!
I noticed a small textbug with some planet bonusses, they are sometimes called String Not Found.
Screenshot of 2 examples:
dropbox.com/s/73a3r3sy00vqjcz/SoaSE String Not Found.jpg?dl=0

Otherwise I like what happened with the mod, especially the balancing. I can't spam a hundred turrets anymore as Fed, and the fat Dreadnought is useful now :) I like it!

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blueOXcarl
blueOXcarl

I just downloaded the newest iteration of this mod yesterday, and have the same exact issue. Any news or update to this problem?

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