The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

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Meltac
Meltac - - 1,138 comments

Your work with tweaking and refining things definitively pays off !

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slipkid69
slipkid69 - - 1,338 comments

Now that is looking beautiful; its a pity we don't get lens flares in real life, well at least i don't think we do :)

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Anna_Maniac
Anna_Maniac - - 319 comments

Looking forward to the big release!

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Description

As title says, snapped at random as now the texture work is complete I actually got to do a little chilling out in the zone and figured this looked pretty nice.