The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

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Add media Report RSS Remastered delivery trucks (view original)
Remastered delivery trucks
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Description

These trucks have been a true pain in the arse to remaster not only due to how the texture is applied to the model but also because there is far, FAR too many things on the canvas to have adequate resolution without making the canvas size something stupidly large like 8k.

Yes I know the windows are messed up for one of the trucks thats something that needs fixing in the SDK.