The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

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Weapons (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : STALKER: Singularity (SIN) : Forum : Weapons) New Thread
Sten gkmn gkmn - read

Oct 26 2012

MP 40 gkmn gkmn - read

Oct 26 2012

MP 18 gkmn gkmn - read

Oct 26 2012

MP35 gkmn gkmn - read

Oct 26 2012

APS amphibious rifle gkmn gkmn - read

Oct 25 2012

PP-90 gkmn gkmn - read

Oct 25 2012

BARZ gkmn ketxxx - read

Oct 25 2012

Mauser C96 M1916 Red 9 7 gkmn gkmn - read

Aug 3 2012

REVOLVER NAGANT M1895 gkmn gkmn - read

Aug 3 2012

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Added a new weapon into TK or got a weapon related question?