Stalker: Legacy of Times (S.L.O.T.) is an attempt to create a high-quality full-fledged STALKER-inspired game on CryEngine 2.
To view this video please enable JavaScript, and consider upgrading to a web browser that supports HTML5 video
Loving that you guys are not only bringing Stalker feeling and look into Cryengine 2 but also using Crysis ideas/assets to enhance your stalker game.
Btw With the ice anomaly it gave me a Metro feeling.
Awesome job.
H E R M O S O
I like the idea of an anomaly that freezes/snows in one particular spot, I feel like it could be plausible.
Awesome! Brilliant design.
Really nice, especially the ice anomaly!
I feel like the electric anomaly shocking nearby metal things belongs in a museum somewhere, absolutely stunning!
Wow... what a great job!!
Молодцы, ребят!
Ice anomaly is a nice addition. Wonder what kind of artifact it produces.
This is how a remake should be done: not only remake faithfully what was but also enhance it with your own creativity (ofc faithfully)!
Your comment will be anonymous unless you join the community. Or sign in with your social account:
Effects of anomalies on the player and items.
Loving that you guys are not only bringing Stalker feeling and look into Cryengine 2 but also using Crysis ideas/assets to enhance your stalker game.
Btw With the ice anomaly it gave me a Metro feeling.
Awesome job.
H E R M O S O
I like the idea of an anomaly that freezes/snows in one particular spot, I feel like it could be plausible.
Awesome! Brilliant design.
Really nice, especially the ice anomaly!
I feel like the electric anomaly shocking nearby metal things belongs in a museum somewhere, absolutely stunning!
Wow... what a great job!!
Молодцы, ребят!
Ice anomaly is a nice addition.
Wonder what kind of artifact it produces.
This is how a remake should be done: not only remake faithfully what was but also enhance it with your own creativity (ofc faithfully)!