The next great step in S.T.A.L.K.E.R. modding! An in-depth modding resource that allows players to bring first-person weapon HUD animations from S.T.A.L.K.E.R.: Shadow of Chernobyl and its mods to the mods and games based on newer platforms (i.e. S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat, including mods based on these). The base modification for this project works with S.T.A.L.K.E.R.: Clear Sky (1.5.10), S.T.A.L.K.E.R.: Call of Pripyat (1.6.02) and the S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22) modification while serving as an outlet for players to port weapon animations from the older games to the aforementioned newer platforms. Can be played with as is or ported to other S.T.A.L.K.E.R. modding projects. Includes optional addons by default, such as alternate sounds and replacement models.

Description

Full release of the S.T.A.L.K.E.R.: CRA Project for S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22). The base installation of this modification without any patches applied.

Preview
[Release] S.T.A.L.K.E.R.: Classic Reanimated Armaments Project - CoC (v1.0)
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BombardyrNorthwest
BombardyrNorthwest - - 7 comments

Will this work with DoctorX's Call Of THe Zone?

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Jacob_MP Author
Jacob_MP - - 167 comments

Not at the moment, though it can still be reworked to be compatible with CotZ.

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SpcDan
SpcDan - - 228 comments

Fortunately the guns in vanilla CotZ have no changes in animations compared to the vanilla CoC guns, it only changes some values (mostly hit power iirc) and also shares the same structure (no rearranged strings like in AO3 or STCoP) so I guess that if someone wants to port this to CotZ it would be just a matter of comparing the files with WinMerge and call it a day.

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