Ohh sorry here it is, couldn't find a way to upload the file so here is the text, sorry about that aswell:
* Detected CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz [GenuineIntel], F6/M14/S3, 4008.00 mhz, 41-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 4/8
Found commandline file!
Initializing File System...
using fs-ltx fsgame.ltx
File System Ready...
FS: 52434 files cached 66 archives, 10183Kb memory used.
Init FileSystem 0.442030 sec
'xrCore' build 8028, Jan 29 2021
EH: 3CAABCFCFF6F3A810019C6A72180F166
-----loading c:/stalker anomaly 1.5.1.2\gamedata\configs\system.ltx [2]
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R4.dll
Available render modes[1]:
[renderer_r4]
command line "c:\stalker anomaly 1.5.1.2\bin\anomalydx11avx.exe" -smap2048
Executing config-script "user.ltx"...
[c:/stalker anomaly 1.5.1.2\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R4.dll
Loading DLL: xrGame.dll
* [x-ray]: Full Memory Stats
* [win32]: free[8589710236 K], reserved[66328 K], committed[157964 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[41166 K]
* [x-ray]: economy: strings[29468 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[1]=C:\stalker anomaly 1.5.1.2\
dir[2]=C:\stalker anomaly 1.5.1.2\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList OpenAL Soft
devices OpenAL Soft
SOUND: OpenAL: system default SndDevice name is
SOUND: OpenAL: All available devices:
1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
Executing config-script "c:/stalker anomaly 1.5.1.2\gamedata\configs\default_controls.ltx"...
! Unknown command: g_old_aim
! Unknown command: input_exclusive_mode
[c:/stalker anomaly 1.5.1.2\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:/stalker anomaly 1.5.1.2\gamedata\configs\rspec_default.ltx"...
[c:/stalker anomaly 1.5.1.2\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "c:/stalker anomaly 1.5.1.2\gamedata\configs\default_controls.ltx"...
! Unknown command: g_old_aim
! Unknown command: input_exclusive_mode
[c:/stalker anomaly 1.5.1.2\gamedata\configs\default_controls.ltx] successfully loaded.
[c:/stalker anomaly 1.5.1.2\appdata\user.ltx] successfully loaded.
SOUND: Selected device is OpenAL Soft
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti
* CREATE: DeviceREF: 3
* Texture memory: 5983 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
* HWDST/PCF supported and used
* Managed textures disabled
[Discord RPC] Created successfully!
* [x-ray]: Starting Main Loop
Starting engine...
intro_start intro_logo
intro_delete ::update_logo_intro
* [x-ray]: Full Memory Stats
* [win32]: free[8588118668 K], reserved[67012 K], committed[1748848 K]
* [ D3D ]: textures[64 K]
* [x-ray]: process heap[202187 K]
* [x-ray]: economy: strings[29533 K], smem[0 K]
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* 0.0 : [ 1] sky\swtc_dark\17-00-storm
* 0.0 : [ 1] sky\swtc_dark\17-00-storm#small
* 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain
* 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small
* 0.0 : [ 3] sky\swtc_dark\19-00-storm
* 0.0 : [ 3] sky\swtc_dark\19-00-storm#small
* 0.0 : [ 2] sky\swtc_dark\20-00-storm
* 0.0 : [ 2] sky\swtc_dark\20-00-storm#small
* 0.0 : [ 1] sky\swtc_dark\21-00-storm
* 0.0 : [ 1] sky\swtc_dark\21-00-storm#small
* 0.0 : [ 3] sky\swtc_storm\08-00-storm
* 0.0 : [ 3] sky\swtc_storm\08-00-storm#small
* 0.0 : [ 2] sky\swtc_storm\09-00-storm
* 0.0 : [ 2] sky\swtc_storm\09-00-storm#small
* 0.0 : [ 5] sky\swtc_storm\10-00-storm
* 0.0 : [ 5] sky\swtc_storm\10-00-storm#small
* 0.0 : [ 1] sky\swtc_storm\14-00-storm
* 0.0 : [ 1] sky\swtc_storm\14-00-storm#small
* 0.0 : [ 3] sky\swtc_storm\15-00-storm
* 0.0 : [ 3] sky\swtc_storm\15-00-storm#small
* 0.0 : [ 1] sky\swtc_storm\17-00-storm
* 0.0 : [ 1] sky\swtc_storm\17-00-storm#small
* 0.0 : [ 1] sky\swtc_storm\20-00-storm
* 0.0 : [ 1] sky\swtc_storm\20-00-storm#small
* 0.0 : [ 1] sunmask
* 0.0 : [ 1] ui\ui_actor_sleep_screen
* 0.0 : [ 1] water\water_SBumpVolume
* 0.0 : [ 1] water\water_flowing_nmap
* 0.0 : [ 1] water\water_normal
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 8.1 : [ 1] mongo - quicksave_1
* 8.1 : [ 1] ui\ui_magnifier2
* 9.5 : [ 1] ui\moty2018
* 9.5 : [ 1] ui\moty2019
* 32.1 : [ 1] ui\ui_font_arial_14_1600
* 33.0 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_hud_01_2160
* 64.1 : [ 1] ui\ui_font_letter_16_1600
* 64.1 : [ 1] ui\ui_font_letter_18_1600
* 128.1 : [ 1] ui\ui_font_graff_19_1600
* 128.1 : [ 1] ui\ui_font_graff_22_1600
* 256.1 : [ 1] ui\ui_font_console_02_2160
* 256.1 : [ 1] ui\ui_font_graff_32_1600
* 256.1 : [ 1] ui\ui_font_hud_02_2160
* 256.1 : [ 1] ui\ui_font_letter_25_1600
* 512.1 : [ 1] ui\ui_font_graff_50_1600
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_actor_multiplayer_background
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [ 1] ui\ui_common
* 2048.1 : [ 1] ui\ui_actor_hint_wnd
* 2048.1 : [ 1] ui\ui_actor_main_menu
* 4096.1 : [ 1] ui\ui_actor_main_menu_one
"c:\stalker anomaly 1.5.1.2\bin\anomalydx11avx.exe" -smap2048
* phase time: 0 ms
* phase cmem: 235884 K
* [x-ray]: Prefetching Data
Loading objects...
Loading models...
Loading textures...
CResourceManager::DeferredUpload -> START, size = 1056
texture loading time: 3547
* [x-ray]: Prefetched Data
* [prefetch] time: 3817 ms
* [prefetch] memory: 51327Kb
S.T.A.L.K.E.R. Anomaly version 1.5.1
using marshal library
# Loading ini: misc\smart_profiles.ltx
end setup
* phase time: 4536 ms
* phase cmem: 299248 K
* phase time: 57 ms
* phase cmem: 299250 K
loading mdata
* Loading spawn registry...
* 18652 spawn points are successfully loaded
* Loading objects...
* 37733 objects are successfully loaded
* Game mongo - quicksave_1 is successfully loaded from file 'c:/stalker anomaly 1.5.1.2\appdata\savedgames\mongo - quicksave_1.scop' (1.091s)
* phase time: 1091 ms
* phase cmem: 501172 K
* phase time: 97 ms
* phase cmem: 501548 K
* phase time: 134 ms
* phase cmem: 501565 K
* client : connection accepted - <All Ok>
* phase time: 117 ms
* phase cmem: 501596 K
* phase time: 88 ms
* phase cmem: 501594 K
* phase time: 2179 ms
* phase cmem: 671194 K
* phase time: 143 ms
* phase cmem: 681627 K
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65505 verts, 2047 Kb
* [Loading VB] 65503 verts, 2046 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65490 verts, 2046 Kb
* [Loading VB] 65500 verts, 2046 Kb
* [Loading VB] 732 verts, 22 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb [2]
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb [3]
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65518 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65514 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 14714 verts, 459 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb [3]
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 28241 verts, 882 Kb
* [Loading IB] 1048575 indices, 2047 Kb [9]
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb [2]
* [Loading IB] 1048572 indices, 2047 Kb [2]
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 917265 indices, 1791 Kb
* [Loading VB] 65535 verts, 767 Kb [3]
* [Loading VB] 65533 verts, 767 Kb [3]
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb [2]
* [Loading VB] 65533 verts, 767 Kb [2]
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 54111 verts, 634 Kb
* [Loading IB] 1048575 indices, 2047 Kb [5]
* [Loading IB] 1048572 indices, 2047 Kb [2]
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 279876 indices, 546 Kb
* phase time: 198 ms
* phase cmem: 682180 K
* phase time: 107 ms
* phase cmem: 689571 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 77348 v(20), 48739 p
* [DETAILS] Batch(61), VB(1510K), IB(285K)
* phase time: 105 ms
* phase cmem: 689723 K
* Loading HOM: c:/stalker anomaly 1.5.1.2\gamedata\levels\l07_military\level.hom
* phase time: 100 ms
* phase cmem: 690006 K
* phase time: 110 ms
* phase cmem: 690003 K
* phase time: 99 ms
* phase cmem: 690002 K
CResourceManager::DeferredUpload -> START, size = 1893
texture loading time: 948
* t-report - base: 1880, 2653100 K
* t-report - lmap: 13, 13313 K
* phase time: 1379 ms
* phase cmem: 782486 K
* phase time: 139 ms
* phase cmem: 782485 K
* [x-ray]: Full Memory Stats
* [win32]: free[8583977616 K], reserved[340932 K], committed[5615980 K]
* [ D3D ]: textures[2761284 K]
* [x-ray]: process heap[782485 K]
* [x-ray]: economy: strings[38587 K], smem[49893 K]
current_state 5
next_state 5
item_sect wpn_vssk
H_Parent sim_default_monolith_4
collectgarbage before=49113921Kb
collectgarbage after=32131813Kb
intro_start game_loaded
* [x-ray]: Handled Necessary Textures Destruction
* MEMORY USAGE: 1104548 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [x-ray]: Full Memory Stats
* [win32]: free[8582353304 K], reserved[131056 K], committed[7450168 K]
* [ D3D ]: textures[4073076 K]
* [x-ray]: process heap[1111306 K]
* [x-ray]: economy: strings[42884 K], smem[872437 K]
* [x-ray]: Full Memory Stats
* [win32]: free[8582344088 K], reserved[131056 K], committed[7459384 K]
* [ D3D ]: textures[4078205 K]
* [x-ray]: process heap[1109521 K]
* [x-ray]: economy: strings[42886 K], smem[872437 K]
S.T.A.L.K.E.R. Anomaly version 1.5.1
using marshal library
# Loading ini: misc\smart_profiles.ltx
end setup
* phase time: 610 ms
* phase cmem: 967529 K
* phase time: 178 ms
* phase cmem: 967334 K
loading mdata
* Loading spawn registry...
* 18652 spawn points are successfully loaded
* Loading objects...
* 37744 objects are successfully loaded
* Game mongo - quicksave_3 is successfully loaded from file 'c:/stalker anomaly 1.5.1.2\appdata\savedgames\mongo - quicksave_3.scop' (1.215s)
* phase time: 1214 ms
* phase cmem: 1138568 K
* phase time: 189 ms
* phase cmem: 1138547 K
* phase time: 190 ms
* phase cmem: 1138544 K
* [x-ray]: Full Memory Stats
* [win32]: free[8582279320 K], reserved[126772 K], committed[7528436 K]
* [ D3D ]: textures[4062893 K]
* [x-ray]: process heap[1138544 K]
* [x-ray]: economy: strings[38063 K], smem[122109 K]
current_state 5
next_state 5
item_sect wpn_aks74_new
H_Parent sim_default_monolith_3
collectgarbage before=48680522Kb
collectgarbage after=32043068Kb
intro_start game_loaded
* [x-ray]: Handled Necessary Textures Destruction
* MEMORY USAGE: 1182127 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
! [SCRIPT ERROR]: c:/stalker anomaly 1.5.1.2\gamedata\scripts\_g.script:1879: bad argument #1 to 'pairs' (table expected, got nil)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/stalker anomaly 1.5.1.2\gamedata\scripts\_g.script:1879: bad argument #1 to 'pairs' (table expected, got nil)
stack trace: