This is a project made for merging Trinity's rendering features into Spirit Of Half-Life 1.8

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Image 3
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
baconmilks
baconmilks - - 65 comments

how do you made the water plane sideways? i thought trinity doesnt support that. or you manually change it in the code?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: