Spec Ops The Line Deadly Bullets
Full Version 4 commentsThis mod balances weapon damage; magazine sizes; enemy and ally health; and A.I. in an aim towards more realism than the vanilla settings. Enemies will...
This mod balances weapon damage; magazine sizes; enemy and ally health; and A.I. in an aim towards more realism than the vanilla settings. Enemies will go down with a single headshot. You can carry a bit more ammo, 6 magazines of most weapons. The M4 holds 30+1 rounds instead of 40 but does more damage, the M9 has been upgraded to a very plausible 17+1 magazine and is a more effective weapon. Shotguns are effective at much longer ranges with a tighter spread. The Heavy Trooper goes down faster. Desert eagle takes two chest shots to kill instead of 1. The 417 semi-auto rifle holds 20+1 instead of 10. AI squad-mates do more damage. Most weapons have more kick to them, a few have less. All weapons have been tweaked. Tested on insane difficulty through the complete campaign. Hard or Insane difficulty recommended.
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This mod balances weapon damage; magazine sizes; enemy and ally health; and A.I. in an aim towards more realism than the vanilla settings. Enemies will...
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Does it work with steam version?
I wish there were more mods for this game.
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Hi, dear modder! I wished somekind of this mod for a long time (at least since 2012)) But what do think about of increasing RPM of M4A1 to realistic ~850rpm, and ~600 rpm to AK? And not much increase bullet speed? I think all of this make gameplay more realistic and more interesting.
As far as I can tell there is no way to Mod a guns individual bullet speed in this game. I did tweak the fire rate on all the guns in this mod. It is not in rpm, but from my understanding of the engine and calculations I have the M4 at 882 rpm and the AK74 at 545 rpm. I may tweak the fire rates further in the near future and release an update.
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