It’s the distant future and mankind has expanded beyond its solar system. After spending several centuries traveling, expanding and populating, humans perfected the use of wormhole technology. But wormhole technology comes with a price: it consumes a natural resource found only in particular systems. Many more decades passed as humans built and placed the wormhole devices at strategic points in their little section of the galaxy, thus creating a network of “jump points.” During this time, Mankind had been aware of a war that spanned the galaxy, though known only by the effects their technology left behind. Through research and investigation, humans had learned that there was a massive war taking place between two powerful races: the benevolent Aeryopolis (silvery bird-like creatures that are described as looking like mercury), and the ruthless Kreen (bizarre looking creatures thought to have once had the ability to change their appearance at will. There is no current record of what...

Post news Report RSS Spatial Fear in PC Zone UK

If you were to browse through the latest issue of PC Zone UK (April Issue), you would no doubt see their review of Spatial Fear: Prologue.Although they had only reviewed v1.0, they still game it a 77/100; sweet stuff. The ironic part of their review is that most, if not all of their gripes were fixed

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If you were to browse through the latest issue of PC Zone UK (April Issue), you would no doubt see their review of Spatial Fear: Prologue.

Although they had only reviewed v1.0, they still game it a 77/100; sweet stuff. The ironic part of their review is that most, if not all of their gripes were fixed with v1.1, and even more so with the upcoming v1.2. All the more reason to love Spatial Fear. You may read the review below.


We also got a review from "The Mutation." They tend towards some of the harder points, but still present a good summary of Spatial Fear. You can read it here.

And lastly, there have been a few concerns about when you'll get to play v1.2. We are working like racehorses on new features, sounds, weapon tweaks, level fixes, and other issues. We can't release a date yet, but we can tell you that it will be worth the download.

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the|skrilla Author
the|skrilla

sorry, it was in fact a 77/100

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Darkness Online
Darkness

The mod is nice, but I have to agree in some points with The Mutation review... too many doors... ugh... but the maps are great, the weapons too... the enemies :sick: hehehe I laughed a lot when The Mutation reffered to them :D

Do you plan on release a new patch/update for it?

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the|skrilla Author
the|skrilla

Yes, v1.2 is in the works. the creatures are recieving a heavy rebuild from yours truly, and will be much better. The mite has already been redone and will jump at you from up to 300 UUs :)

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